1 Use the Xcode command files (located in the Xcode/build-scripts folder)
2 to conveniently generate a workspace for Xcode 3 or Xcode 4. It also
3 contains a cleaner script and a convenient script for automatically
4 running all the test suites.
6 If you use the script to automatically build the workspace file, you
7 need to open the workspace at least once after generating it, or it
8 will give errors that certain schema do not exist within the workspace.
9 Also, the script depends on Xcode command line tools being installed.
11 There are separate build files for building for i386 architecture
12 versus x86_64 architecture. There are separate build scripts for
13 Xcode 3 versus Xcode 4, but these just use the different toolchains.
15 There is a script for automatically running through all known supported
16 tests on that platform.
18 The Mac OS X projects currently have reliance on the following dependencies:
21 -AudioToolbox.framework
27 -ForceFeedback.framework
28 -CoreFoundation.framework
30 It will also link to OpenGL.framework, as the dependency function for OpenGL
31 assumes that OpenGL always exists on Mac OS X. However, this is defined in
32 a segmented way to allow the possibility of no OpenGL support on Mac OS X.
34 Run the clean script to clear out the directory of Xcode-related files