src/core/linux/SDL_ibus.h
author Sam Lantinga <slouken@libsdl.org>
Sun, 01 Jan 2017 18:33:28 -0800
changeset 10737 3406a0f8b041
parent 10721 88943d97bf00
child 11811 5d94cb6b24d3
permissions -rw-r--r--
Updated copyright for 2017
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 
    22 #include "../../SDL_internal.h"
    23 
    24 #ifndef SDL_ibus_h_
    25 #define SDL_ibus_h_
    26 
    27 #ifdef HAVE_IBUS_IBUS_H
    28 #define SDL_USE_IBUS 1
    29 #include "SDL_stdinc.h"
    30 #include <ibus-1.0/ibus.h>
    31 
    32 extern SDL_bool SDL_IBus_Init(void);
    33 extern void SDL_IBus_Quit(void);
    34 
    35 /* Lets the IBus server know about changes in window focus */
    36 extern void SDL_IBus_SetFocus(SDL_bool focused);
    37 
    38 /* Closes the candidate list and resets any text currently being edited */
    39 extern void SDL_IBus_Reset(void);
    40 
    41 /* Sends a keypress event to IBus, returns SDL_TRUE if IBus used this event to
    42    update its candidate list or change input methods. PumpEvents should be
    43    called some time after this, to recieve the TextInput / TextEditing event back. */
    44 extern SDL_bool SDL_IBus_ProcessKeyEvent(Uint32 keysym, Uint32 keycode);
    45 
    46 /* Update the position of IBus' candidate list. If rect is NULL then this will 
    47    just reposition it relative to the focused window's new position. */
    48 extern void SDL_IBus_UpdateTextRect(SDL_Rect *window_relative_rect);
    49 
    50 /* Checks DBus for new IBus events, and calls SDL_SendKeyboardText / 
    51    SDL_SendEditingText for each event it finds */
    52 extern void SDL_IBus_PumpEvents(void);
    53 
    54 #endif /* HAVE_IBUS_IBUS_H */
    55 
    56 #endif /* SDL_ibus_h_ */
    57 
    58 /* vi: set ts=4 sw=4 expandtab: */