src/video/windows/SDL_windowsmodes.h
author Ryan C. Gordon <icculus@icculus.org>
Tue, 23 Oct 2018 01:34:03 -0400
branchSDL-ryan-batching-renderer
changeset 12352 2b1707cc57fc
parent 11811 5d94cb6b24d3
child 12503 806492103856
permissions -rw-r--r--
render: Add floating point versions of various draw APIs.
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 #include "../../SDL_internal.h"
    22 
    23 #ifndef SDL_windowsmodes_h_
    24 #define SDL_windowsmodes_h_
    25 
    26 typedef struct
    27 {
    28     TCHAR DeviceName[32];
    29     HMONITOR MonitorHandle;
    30 } SDL_DisplayData;
    31 
    32 typedef struct
    33 {
    34     DEVMODE DeviceMode;
    35 } SDL_DisplayModeData;
    36 
    37 extern int WIN_InitModes(_THIS);
    38 extern int WIN_GetDisplayBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
    39 extern int WIN_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
    40 extern int WIN_GetDisplayDPI(_THIS, SDL_VideoDisplay * display, float * ddpi, float * hdpi, float * vdpi);
    41 extern void WIN_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
    42 extern int WIN_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
    43 extern void WIN_QuitModes(_THIS);
    44 
    45 #endif /* SDL_windowsmodes_h_ */
    46 
    47 /* vi: set ts=4 sw=4 expandtab: */