README.txt
author Philipp Wiesemann <philipp.wiesemann@arcor.de>
Thu, 30 May 2013 12:15:00 +0200
changeset 7241 28602f5ca96d
parent 7222 2435b221d77d
child 7330 95a9e82b5414
permissions -rw-r--r--
Fixed recently deleted Ms in READMEs.
     1 
     2                          Simple DirectMedia Layer
     3 
     4                                   (SDL)
     5 
     6                                 Version 2.0
     7 
     8 ---
     9 http://www.libsdl.org/
    10 
    11 This is the Simple DirectMedia Layer, a general API that provides low
    12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
    13 and 2D framebuffer across multiple platforms.
    14 
    15 The current version supports Windows, Mac OS X, Linux, FreeBSD,
    16 NetBSD, OpenBSD, BSD/OS, Solaris, iOS, and Android. The code contains
    17 support for other operating systems but those are not officially supported.
    18 
    19 SDL is written in C, but works with C++ natively, and has bindings to
    20 several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
    21 Go, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
    22 Pike, Pliant, Python, Ruby, and Smalltalk.
    23 
    24 This library is distributed under the zlib license, which can be found
    25 in the file "COPYING".
    26 
    27 The best way to learn how to use SDL is to check out the header files in
    28 the "include" subdirectory and the programs in the "test" subdirectory.
    29 The header files and test programs are well commented and always up to date.
    30 More documentation and FAQs are available online at:
    31 	http://wiki.libsdl.org/
    32 
    33 If you need help with the library, or just want to discuss SDL related
    34 issues, you can join the developers mailing list:
    35 	http://www.libsdl.org/mailing-list.php
    36 
    37 Enjoy!
    38 	Sam Lantinga				(slouken@libsdl.org)
    39