README
author Sam Lantinga <slouken@libsdl.org>
Tue, 01 Feb 2011 21:40:03 -0800
changeset 5150 1435f8a6425c
parent 5103 797b37c0c046
child 5327 42b3eb7984e1
permissions -rw-r--r--
Nobody is currently maintaining the QNX code, so removing it for now.
     1 
     2                          Simple DirectMedia Layer
     3 
     4                                   (SDL)
     5 
     6                                 Version 1.3
     7 
     8 ---
     9 http://www.libsdl.org/
    10 
    11 This is the Simple DirectMedia Layer, a general API that provides low
    12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
    13 and 2D framebuffer across multiple platforms.
    14 
    15 The current version supports Windows, Windows CE, Mac OS X, Linux, FreeBSD,
    16 NetBSD, OpenBSD, BSD/OS, Solaris, iOS, and Android. The code contains
    17 support for other operating systems but those are not officially supported.
    18 
    19 SDL is written in C, but works with C++ natively, and has bindings to
    20 several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
    21 Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
    22 Pike, Pliant, Python, Ruby, and Smalltalk.
    23 
    24 This library is distributed under GNU LGPL version 2, which can be
    25 found in the file  "COPYING".  This license allows you to use SDL
    26 freely in commercial programs as long as you link with the dynamic
    27 library.
    28 
    29 The best way to learn how to use SDL is to check out the header files in
    30 the "include" subdirectory and the programs in the "test" subdirectory.
    31 The header files and test programs are well commented and always up to date.
    32 More documentation is available in HTML format in "docs/index.html", and
    33 a documentation wiki is available online at:
    34 	http://www.libsdl.org/cgi/docwiki.cgi
    35 
    36 The test programs in the "test" subdirectory are in the public domain.
    37 
    38 Frequently asked questions are answered online:
    39 	http://www.libsdl.org/faq.php
    40 
    41 If you need help with the library, or just want to discuss SDL related
    42 issues, you can join the developers mailing list:
    43 	http://www.libsdl.org/mailing-list.php
    44 
    45 Enjoy!
    46 	Sam Lantinga				(slouken@libsdl.org)
    47