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main.c
executable file
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main.c
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#include <SDL/SDL.h>
#if defined(NDS) || defined(__NDS__) || defined (__NDS)
#include <nds.h>
#include <fat.h>
#else
#define swiWaitForVBlank()
#define consoleDemoInit()
#define fatInitDefault()
#define RGB15(r,g,b) SDL_MapRGB(screen->format,((r)<<3),((g)<<3),((b)<<3))
#endif
void splash(SDL_Surface *screen, int s) {
SDL_Surface *logo;
SDL_Rect area = {0,0,256,192};
logo = SDL_LoadBMP("sdl.bmp");
if(!logo) {
printf("Couldn't splash.\n");
return;
}
/*logo->flags &= ~SDL_PREALLOC;*/
SDL_BlitSurface(logo, NULL, screen, &area);
SDL_Flip(screen);
while(s-- > 0) {
int i = 60;
while(--i) swiWaitForVBlank();
}
}
int main(void) {
SDL_Surface *screen;
SDL_Joystick *stick;
SDL_Event event;
SDL_Rect rect = {0,0,256,192};
int i;
consoleDemoInit(); puts("Hello world! Initializing FAT...");
fatInitDefault();
if(SDL_Init(SDL_INIT_VIDEO|SDL_INIT_JOYSTICK) < 0) {
puts("# error initializing SDL");
puts(SDL_GetError());
return 1;
}
puts("* initialized SDL");
screen = SDL_SetVideoMode(256, 192, 15, SDL_SWSURFACE);
if(!screen) {
puts("# error setting video mode");
puts(SDL_GetError());
return 2;
}
screen->flags &= ~SDL_PREALLOC;
puts("* set video mode");
stick = SDL_JoystickOpen(0);
if(stick == NULL) {
puts("# error opening joystick");
puts(SDL_GetError());
// return 3;
}
puts("* opened joystick");
/*splash(screen, 3);*/
SDL_FillRect(screen, &rect, RGB15(0,0,31)|0x8000);
SDL_Flip(screen);
while(1)
while(SDL_PollEvent(&event))
switch(event.type) {
case SDL_JOYBUTTONDOWN:
SDL_FillRect(screen, &rect, (u16)rand()|0x8000);
SDL_Flip(screen);
if(rect.w > 8) {
rect.x += 4; rect.y += 3;
rect.w -= 8; rect.h -= 6;
}
printf("button %d pressed at %d ticks\n",
event.jbutton.which, SDL_GetTicks());
break;
case SDL_QUIT: SDL_Quit(); return 0;
default: break;
}
return 0;
}