author Ryan C. Gordon <>
Mon, 08 Sep 2014 01:36:22 -0400
changeset 9126 08f3b56969b1
parent 8149 681eb46b8ac4
child 9619 b94b6d0bff0f
permissions -rw-r--r--
Deal with various .bmp file format variants in SDL_LoadBMP_RW().

This helps when modern versions of The Gimp (and lots of other things)
produces a 32-bit bitmap with an alpha channel, or anything with "BI_BITFIELDS"
format, since that data is now embedded in the bitmap info header instead of
directly following it and we would accidentally skip over embedded versions of

Fixes Bugzilla #2714.
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2014 Sam Lantinga <>
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 #ifndef _SDL_internal_h
    22 #define _SDL_internal_h
    24 #include "dynapi/SDL_dynapi.h"
    26 #if SDL_DYNAMIC_API
    27 #include "dynapi/SDL_dynapi_overrides.h"
    28 /* force DECLSPEC and SDLCALL's all internal symbols now.
    29    These will have actual #defines during SDL_dynapi.c only */
    30 #define DECLSPEC
    31 #define SDLCALL
    32 #endif
    34 #include "SDL_config.h"
    36 #endif
    38 /* vi: set ts=4 sw=4 expandtab: */