include/SDL_opengles2.h
author Ryan C. Gordon <icculus@icculus.org>
Wed, 16 May 2018 02:03:06 -0400
changeset 11992 08c415f14810
parent 11811 5d94cb6b24d3
child 12503 806492103856
permissions -rw-r--r--
audio: Added ARM NEON versions of audio converters.

These are _much_ faster than the scalar equivalents on the Raspberry Pi that
I tested on. Often 3x to 4x as fast!
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 
    22 /**
    23  *  \file SDL_opengles2.h
    24  *
    25  *  This is a simple file to encapsulate the OpenGL ES 2.0 API headers.
    26  */
    27 #include "SDL_config.h"
    28 
    29 #ifndef _MSC_VER
    30 
    31 #ifdef __IPHONEOS__
    32 #include <OpenGLES/ES2/gl.h>
    33 #include <OpenGLES/ES2/glext.h>
    34 #else
    35 #include <GLES2/gl2platform.h>
    36 #include <GLES2/gl2.h>
    37 #include <GLES2/gl2ext.h>
    38 #endif
    39 
    40 #else /* _MSC_VER */
    41 
    42 /* OpenGL ES2 headers for Visual Studio */
    43 #include "SDL_opengles2_khrplatform.h"
    44 #include "SDL_opengles2_gl2platform.h"
    45 #include "SDL_opengles2_gl2.h"
    46 #include "SDL_opengles2_gl2ext.h"
    47 
    48 #endif /* _MSC_VER */
    49 
    50 #ifndef APIENTRY
    51 #define APIENTRY GL_APIENTRY
    52 #endif