src/video/uikit/SDL_uikitview.h
author Sam Lantinga <slouken@libsdl.org>
Wed, 07 Jul 2010 18:58:51 -0700
changeset 4490 06c7423f8c60
parent 4488 6dc6a2bdd55e
child 4661 03dcb795c583
permissions -rw-r--r--
Updated iPhone keyboard code (which builds and runs on the iPad and iPhone simulator now)
Updated iPhone demos (which build and run again)
     1 /*
     2     SDL - Simple DirectMedia Layer
     3     Copyright (C) 1997-2010 Sam Lantinga
     4 
     5     This library is free software; you can redistribute it and/or
     6     modify it under the terms of the GNU Lesser General Public
     7     License as published by the Free Software Foundation; either
     8     version 2.1 of the License, or (at your option) any later version.
     9 
    10     This library is distributed in the hope that it will be useful,
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    13     Lesser General Public License for more details.
    14 
    15     You should have received a copy of the GNU Lesser General Public
    16     License along with this library; if not, write to the Free Software
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
    18 
    19     Sam Lantinga
    20     slouken@libsdl.org
    21 */
    22 
    23 #import <UIKit/UIKit.h>
    24 #include "SDL_stdinc.h"
    25 #include "SDL_events.h"
    26 
    27 #if SDL_IPHONE_MULTIPLE_MICE
    28 #define MAX_SIMULTANEOUS_TOUCHES 5
    29 #else
    30 #define MAX_SIMULTANEOUS_TOUCHES 1
    31 #endif
    32 
    33 /* *INDENT-OFF* */
    34 #if SDL_IPHONE_KEYBOARD
    35 @interface SDL_uikitview : UIView<UITextFieldDelegate> {
    36 #else
    37 @interface SDL_uikitview : UIView {
    38 #endif
    39 
    40 #if FIXME_MULTITOUCH
    41 	SDL_Mouse mice[MAX_SIMULTANEOUS_TOUCHES];
    42 #endif
    43 
    44 #if SDL_IPHONE_KEYBOARD
    45 	UITextField *textField;
    46 	BOOL keyboardVisible;
    47 #endif	
    48 	
    49 }
    50 - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
    51 - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;
    52 - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;
    53 
    54 #if SDL_IPHONE_KEYBOARD
    55 - (void)showKeyboard;
    56 - (void)hideKeyboard;
    57 - (void)initializeKeyboard;
    58 @property (readonly) BOOL keyboardVisible;
    59 #endif 
    60 
    61 @end
    62 /* *INDENT-ON* */