TODO
author Holmes Futrell <hfutrell@umail.ucsb.edu>
Thu, 01 Jan 2009 23:49:28 +0000
changeset 2950 04c9f1e4c496
parent 2945 e38423786728
child 2957 2c30a17edf11
permissions -rw-r--r--
Added target testdraw2 for running the test/testdraw2.c test.
     1 
     2 1.3 release checklist:
     3  * Add higher precision timers for profiling
     4  * Implement YUV texture support
     5    - in progress, software support is done, Ryan is working on OpenGL shaders
     6  * Implement desktop video mode change notification?
     7  * Implement icon support (with translucency?)
     8  * Add diagonal line clipping to SDL_IntersectRectAndLine()
     9  * Add OpenGL 3.0 context support
    10  * Verify mouse grab support
    11  * Properly handle mouse grab with Vista DPI scaling
    12  * Make sure the mouse is where it's supposed to be when un-grabbed
    13  * Test native window codepath
    14  * Add keyboard enumeration / name query API
    15 
    16 Wish list for the 1.3 development branch:
    17 http://bugzilla.libsdl.org/
    18 
    19  * Add a way to register custom events
    20  * DirectInput joystick support needs to be implemented
    21  * Explicit vertical retrace wait (maybe separate from SDL_Flip?)
    22  * Shaped windows, windows without borders
    23  * Multiple display support
    24  * Add a timestamp to events
    25  * Add audio input API
    26  * Add modifier state to key and button events
    27 
    28 In the jump from 1.2 to 1.3, we should change the SDL_Rect members to
    29 int and evaluate all the rest of the datatypes.  This is the only place
    30 we should do it though, since the 1.2 series should not break binary
    31 compatibility in this way.
    32 
    33 Requests:
    34  * PCM and CDROM volume control (deprecated, but possible)