README-android.txt
changeset 8079 f8ef325265ed
parent 7944 f19c0aca56aa
     1.1 --- a/README-android.txt	Wed Dec 25 00:11:28 2013 +0100
     1.2 +++ b/README-android.txt	Wed Dec 25 16:53:39 2013 +0100
     1.3 @@ -8,7 +8,7 @@
     1.4  http://developer.android.com/sdk/index.html
     1.5  
     1.6  Android NDK r7 or later
     1.7 -http://developer.android.com/sdk/ndk/index.html
     1.8 +http://developer.android.com/tools/sdk/ndk/index.html
     1.9  
    1.10  Minimum API level supported by SDL: 10 (Android 2.3.3)
    1.11  Joystick support is available for API level >=12 devices.
    1.12 @@ -29,7 +29,7 @@
    1.13  
    1.14  The Java code loads your game code, the SDL shared library, and
    1.15  dispatches to native functions implemented in the SDL library:
    1.16 -src/SDL_android.c
    1.17 +src/core/android/SDL_android.c
    1.18  
    1.19  Your project must include some glue code that starts your main() routine:
    1.20  src/main/android/SDL_android_main.c
    1.21 @@ -260,7 +260,7 @@
    1.22  ================================================================================
    1.23  
    1.24  First make sure that you've installed Eclipse and the Android extensions as described here:
    1.25 -	http://developer.android.com/sdk/eclipse-adt.html
    1.26 +	http://developer.android.com/tools/sdk/eclipse-adt.html
    1.27  
    1.28  Once you've copied the SDL android project and customized it, you can create an Eclipse project from it:
    1.29   * File -> New -> Other