1.1 --- a/docs/README-ios.md Fri Jan 01 17:39:55 2016 +0100
1.2 +++ b/docs/README-ios.md Fri Jan 01 17:41:11 2016 +0100
1.3 @@ -64,7 +64,7 @@
1.4
1.5 Window and display mode sizes in SDL are in "screen coordinates" (or "points",
1.6 in Apple's terminology) rather than in pixels. On iOS this means that a window
1.7 -created on an iPhone 6 will have a size in screen cooordinates of 375 x 667,
1.8 +created on an iPhone 6 will have a size in screen coordinates of 375 x 667,
1.9 rather than a size in pixels of 750 x 1334. All iOS apps are expected to
1.10 size their content based on screen coordinates / points rather than pixels,
1.11 as this allows different iOS devices to have different pixel densities