VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.vcxproj
changeset 8972 dfc759d7486f
parent 8725 decbe9ca2d29
child 10222 29d7289e9055
child 10256 620329de23d4
     1.1 --- a/VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.vcxproj	Thu Jul 03 17:36:08 2014 -0300
     1.2 +++ b/VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.vcxproj	Thu Jul 03 15:39:55 2014 -0700
     1.3 @@ -47,6 +47,7 @@
     1.4        <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
     1.5      </ClCompile>
     1.6      <ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
     1.7 +    <ClCompile Include="..\..\src\core\windows\SDL_xinput.c" />
     1.8      <ClCompile Include="..\..\src\core\winrt\SDL_winrtapp_common.cpp">
     1.9        <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
    1.10        <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
    1.11 @@ -93,9 +94,14 @@
    1.12      <ClCompile Include="..\..\src\file\SDL_rwops.c" />
    1.13      <ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c" />
    1.14      <ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
    1.15 +    <ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c" />
    1.16 +    <ClCompile Include="..\..\src\haptic\windows\SDL_windowshaptic.c" />
    1.17 +    <ClCompile Include="..\..\src\haptic\windows\SDL_xinputhaptic.c" />
    1.18      <ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c" />
    1.19      <ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
    1.20 -    <ClCompile Include="..\..\src\joystick\winrt\SDL_xinputjoystick.c" />
    1.21 +    <ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c" />
    1.22 +    <ClCompile Include="..\..\src\joystick\windows\SDL_windowsjoystick.c" />
    1.23 +    <ClCompile Include="..\..\src\joystick\windows\SDL_xinputjoystick.c" />
    1.24      <ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
    1.25      <ClCompile Include="..\..\src\power\SDL_power.c" />
    1.26      <ClCompile Include="..\..\src\power\winrt\SDL_syspower.cpp" />
    1.27 @@ -278,7 +284,9 @@
    1.28      <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
    1.29      <ClInclude Include="..\..\src\audio\SDL_wave.h" />
    1.30      <ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.h" />
    1.31 +    <ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
    1.32      <ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
    1.33 +    <ClInclude Include="..\..\src\core\windows\SDL_xinput.h" />
    1.34      <ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_common.h" />
    1.35      <ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_direct3d.h" />
    1.36      <ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_xaml.h" />
    1.37 @@ -297,9 +305,15 @@
    1.38      <ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
    1.39      <ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" />
    1.40      <ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
    1.41 +    <ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
    1.42 +    <ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h" />
    1.43 +    <ClInclude Include="..\..\src\haptic\windows\SDL_xinputhaptic_c.h" />
    1.44      <ClInclude Include="..\..\src\joystick\SDL_gamecontrollerdb.h" />
    1.45      <ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
    1.46      <ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
    1.47 +    <ClInclude Include="..\..\src\joystick\windows\SDL_dinputjoystick_c.h" />
    1.48 +    <ClInclude Include="..\..\src\joystick\windows\SDL_windowsjoystick_c.h" />
    1.49 +    <ClInclude Include="..\..\src\joystick\windows\SDL_xinputjoystick_c.h" />
    1.50      <ClInclude Include="..\..\src\render\direct3d11\SDL_render_winrt.h" />
    1.51      <ClInclude Include="..\..\src\render\mmx.h" />
    1.52      <ClInclude Include="..\..\src\render\opengles2\SDL_gles2funcs.h" />