README.DC
changeset 509 dad72daf44b3
child 1460 d79e6b0c2c19
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/README.DC	Sat Oct 05 16:50:56 2002 +0000
     1.3 @@ -0,0 +1,37 @@
     1.4 +SDL for Dreamcast (beta2)
     1.5 +
     1.6 +	BERO
     1.7 +	bero@geocities.co.jp
     1.8 +
     1.9 +	http://www.geocities.co.jp/Playtown/2004/
    1.10 +
    1.11 +this work with kos-newlib
    1.12 +http://sourceforge.net/projects/dcquake/
    1.13 +
    1.14 +compile
    1.15 +- edit KOS_BASE in Makefie.dc for your enviroment
    1.16 +- make -f Makefile.dc
    1.17 +
    1.18 +FIXME: The KOS thread files can be found on HERO's site - not in the SDL source.
    1.19 +- overwrite thread/*.c to kos-1.1.7/kernel/thread
    1.20 +- rebuild kos
    1.21 +
    1.22 +compile with gl support
    1.23 +- install latest libgl from http://sourceforge.net/projects/dcquake/
    1.24 +- uncomment GL=1 in Makefile.dc
    1.25 +- make -f Makefile.dc clean
    1.26 +- make -f Makefile.dc
    1.27 +
    1.28 +install
    1.29 +- copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment
    1.30 +
    1.31 +changelog:
    1.32 +
    1.33 +beta2
    1.34 +- OpenGL support
    1.35 +- Hardware page flip support
    1.36 +
    1.37 +beta
    1.38 +- thread, timer don't tested so much.
    1.39 +- not support OpenGL
    1.40 +