docs.html
changeset 1014 cfcb2e1c36eb
parent 840 6013fddf4c91
child 1124 4a061326d752
     1.1 --- a/docs.html	Tue Dec 14 18:23:27 2004 +0000
     1.2 +++ b/docs.html	Wed Dec 15 01:02:20 2004 +0000
     1.3 @@ -20,6 +20,60 @@
     1.4  Major changes since SDL 1.0.0:
     1.5  </H2>
     1.6  <UL>
     1.7 +	<LI> 1.2.8: Fixed pitch vs width bug in SDL_SaveBMP() (thanks Jonathan!)
     1.8 +	<LI> 1.2.8: Build ALSA support when building RPM files
     1.9 +	<LI> 1.2.8: Added support for MacOS X Xcode environment (thanks Eric!)
    1.10 +	<LI> 1.2.8: Fixed compiling SDL under Linux 2.6.9 (thanks Stephane!)
    1.11 +	<LI> 1.2.8: Added m68k assembly routines for endianness conversion
    1.12 +	<LI> 1.2.8: Added OSMesa support to the Atari port (thanks Patrice!)
    1.13 +	<LI> 1.2.8: Fixed MacOS X mouse coordinate inversion (thanks Eric!)
    1.14 +	<LI> 1.2.8: Fixed Win32 window centering when resettting video mode (thanks Gautier!)
    1.15 +	<LI> 1.2.8: Fixed DirectInput intitialization with SDL_WINDOWID (thanks Trevor!)
    1.16 +	<LI> 1.2.8: Fixed NSWindow release count bug on MacOS X (thanks Bob!)
    1.17 +	<LI> 1.2.8: Video modes are sorted by width first, then by height
    1.18 +	<LI> 1.2.8: Improved Atari audio drivers (thanks Patrice!)
    1.19 +	<LI> 1.2.8: Improved OSS audio support, contributed by OpenSound.com
    1.20 +	<LI> 1.2.8: Added MacOS X menu options for SDL apps built without a nib (thanks Max!)
    1.21 +	<LI> 1.2.8: aRts audio driver has been renamed "arts" instead of "artsc"
    1.22 +	<LI> 1.2.8: Added thread support on RISC OS (thanks Alan!)
    1.23 +	<LI> 1.2.8: Added support for UTF-8 window titles on MacOS X (thanks Tomas!)
    1.24 +	<LI> 1.2.8: Set XV_AUTOPAINT_COLORKEY property for X11 YUV support (thanks Christian!)
    1.25 +	<LI> 1.2.8: Updated libtool support to libtool 1.5.8
    1.26 +	<LI> 1.2.8: Fixed problem compiling without nasm with new versions of gcc
    1.27 +	<LI> 1.2.8: Check for malloc() returning NULL in a few places
    1.28 +	<LI> 1.2.8: Added 4/6 channel surround sound support on ALSA (not 3D audio)
    1.29 +	<LI> 1.2.8: Added SDL_FB_BROKEN_MODES environment variable
    1.30 +	<LI> 1.2.8: Fixed memory corruption when allocating large surfaces (fails now)
    1.31 +	<LI> 1.2.8: Show correct joystick names on Windows (thanks Eckhard!)
    1.32 +	<LI> 1.2.8: Added a CoreAudio driver for MacOS X (thanks Max!)
    1.33 +	<LI> 1.2.8: Added support for right handed modifier keys on Panther (thanks Eric!)
    1.34 +	<LI> 1.2.8: Finally fixed OpenGL coordinate inversion on MacOS X (thanks Eric!)
    1.35 +	<LI> 1.2.8: Worked around a crash in aRts audio detection (thanks Yves!)
    1.36 +	<LI> 1.2.8: Lots more Atari video fixes (thanks Patrice!)
    1.37 +	<LI> 1.2.8: Allow UTF-8 strings in X11 window captions
    1.38 +	<LI> 1.2.8: Fixed basic type collision on Tru64 (thanks Hayashi!)
    1.39 +	<LI> 1.2.8: Improved keyboard and mouse handling on BeOS (thanks Marcin!)
    1.40 +	<LI> 1.2.8: Added missing window manager and OpenGL functions on BeOS
    1.41 +	<LI> 1.2.8: Fixed resuming CD-ROM playback on Windows (thanks Andreas!)
    1.42 +	<LI> 1.2.8: Fixed compiling on IRIX 5.3
    1.43 +	<LI> 1.2.8: Fixed crash if software stretch is used on hardware surfaces
    1.44 +	<LI> 1.2.8: Fixed crash on exit in framebuffer console driver
    1.45 +	<LI> 1.2.8: Added support for logical joysticks on Linux
    1.46 +	<LI> 1.2.8: Added OpenGL accum buffer support on MacOS X (thanks Christian!)
    1.47 +	<LI> 1.2.8: Fixed pixmap leak in X11 cursor code (thanks Paul!)
    1.48 +	<LI> 1.2.8: Fixed compilation problems with newer versions of gcc
    1.49 +	<LI> 1.2.8: Updated QNX support for QNX6 (thanks Mike!)
    1.50 +	<LI> 1.2.8: Fixed testdyngl crash on Windows (thanks Damien!)
    1.51 +	<LI> 1.2.8: Compile most of the blitter assembly on Opteron
    1.52 +	<LI> 1.2.8: Compile CPU detection code on Opteron
    1.53 +	<LI> 1.2.8: Fixed floating point exception with Linux 2.6 joysticks
    1.54 +	<LI> 1.2.8: Fixed toggling SDL_NOFRAME on X11 video modes
    1.55 +	<LI> 1.2.8: Fixed loading ESD and aRts function pointers
    1.56 +	<LI> 1.2.8: IRIX uses libGL.so, not libGL.so.1
    1.57 +	<LI> 1.2.8: Fixed typo in fatal signal handling code
    1.58 +	<LI> 1.2.8: Fix potential deadlock in MacOS X joystick code
    1.59 +	<LI> 1.2.8: Build FSAA code on all versions of MacOS X (thanks tigital!)
    1.60 +	<LI> 1.2.8: Avoid using kernel headers for byte swapping macros
    1.61  	<LI> 1.2.7: Added a test program for dynamically loading OpenGL
    1.62  	<LI> 1.2.7: Increased sensitivity of the Windows joystick driver 
    1.63  	<LI> 1.2.7: Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows