1.1 --- a/docs/README-android.md Fri Aug 15 23:13:51 2014 +0200
1.2 +++ b/docs/README-android.md Fri Aug 15 23:18:57 2014 +0200
1.3 @@ -128,7 +128,7 @@
1.4 export NDK_MODULE_PATH="$PWD"/..
1.5
1.6 5. Edit <project>/src/org/libsdl/app/SDLActivity.java and remove the call to
1.7 - System.loadLibrary("SDL2") line 42.
1.8 + System.loadLibrary("SDL2").
1.9 6. Run 'ndk-build' (a script provided by the NDK). This compiles the C source
1.10
1.11
1.12 @@ -151,7 +151,7 @@
1.13
1.14 import org.libsdl.app.SDLActivity;
1.15
1.16 - /*
1.17 + /**
1.18 * A sample wrapper class that just calls SDLActivity
1.19 */
1.20
1.21 @@ -232,7 +232,7 @@
1.22 do so by creating them using SDL functions. This way, the required attach/detach
1.23 handling is managed by SDL automagically. If you have threads created by other
1.24 means and they make calls to SDL functions, make sure that you call
1.25 -Android_JNI_SetupThread before doing anything else otherwise SDL will attach
1.26 +Android_JNI_SetupThread() before doing anything else otherwise SDL will attach
1.27 your thread automatically anyway (when you make an SDL call), but it'll never
1.28 detach it.
1.29
1.30 @@ -268,7 +268,7 @@
1.31 * Select the Android -> Android Project wizard and click Next
1.32 * Enter the name you'd like your project to have
1.33 * Select "Create project from existing source" and browse for your project directory
1.34 - * Make sure the Build Target is set to Android 2.0
1.35 + * Make sure the Build Target is set to Android 3.1 (API 12)
1.36 * Click Finish
1.37
1.38