include/SDL_render.h
changeset 5149 be02be2ea897
parent 5147 ad50b3db78bd
child 5156 307ccc9c135e
     1.1 --- a/include/SDL_render.h	Tue Feb 01 20:50:04 2011 -0800
     1.2 +++ b/include/SDL_render.h	Tue Feb 01 21:23:43 2011 -0800
     1.3 @@ -220,38 +220,6 @@
     1.4                                                     void **pixels, int *pitch);
     1.5  
     1.6  /**
     1.7 - *  \brief Set the color palette of an indexed texture.
     1.8 - *  
     1.9 - *  \param texture  The texture to update.
    1.10 - *  \param colors     The array of RGB color data.
    1.11 - *  \param firstcolor The first index to update.
    1.12 - *  \param ncolors    The number of palette entries to fill with the color data.
    1.13 - *  
    1.14 - *  \return 0 on success, or -1 if the texture is not valid or not an indexed 
    1.15 - *          texture.
    1.16 - */
    1.17 -extern DECLSPEC int SDLCALL SDL_SetTexturePalette(SDL_Texture * texture,
    1.18 -                                                  const SDL_Color * colors,
    1.19 -                                                  int firstcolor,
    1.20 -                                                  int ncolors);
    1.21 -
    1.22 -/**
    1.23 - *  \brief Get the color palette from an indexed texture if it has one.
    1.24 - *  
    1.25 - *  \param texture  The texture to update.
    1.26 - *  \param colors     The array to fill with RGB color data.
    1.27 - *  \param firstcolor The first index to retrieve.
    1.28 - *  \param ncolors    The number of palette entries to retrieve.
    1.29 - *  
    1.30 - *  \return 0 on success, or -1 if the texture is not valid or not an indexed 
    1.31 - *          texture.
    1.32 - */
    1.33 -extern DECLSPEC int SDLCALL SDL_GetTexturePalette(SDL_Texture * texture,
    1.34 -                                                  SDL_Color * colors,
    1.35 -                                                  int firstcolor,
    1.36 -                                                  int ncolors);
    1.37 -
    1.38 -/**
    1.39   *  \brief Set an additional color value used in render copy operations.
    1.40   *  
    1.41   *  \param texture The texture to update.