README.txt
branchiOS-improvements
changeset 9507 b1e690e9c5b3
parent 7997 4ad94134d372
parent 9025 d09d4b578e77
child 10890 a2ec89f77e6b
     1.1 --- a/README.txt	Tue Jul 29 00:36:12 2014 -0300
     1.2 +++ b/README.txt	Thu Jul 31 03:14:10 2014 -0300
     1.3 @@ -14,29 +14,8 @@
     1.4  emulators, and popular games including Valve's award winning catalog
     1.5  and many Humble Bundle games.
     1.6  
     1.7 -SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.
     1.8 -Support for other platforms may be found in the source code.
     1.9 -
    1.10 -SDL is written in C, works natively with C++, and there are bindings 
    1.11 -available for several other languages, including C# and Python.
    1.12 -
    1.13 -This library is distributed under the zlib license, which can be found
    1.14 -in the file "COPYING.txt".
    1.15 -
    1.16 -The best way to learn how to use SDL is to check out the header files in
    1.17 -the "include" subdirectory and the programs in the "test" subdirectory.
    1.18 -The header files and test programs are well commented and always up to date.
    1.19 -More documentation and FAQs are available online at:
    1.20 -	http://wiki.libsdl.org/
    1.21 -
    1.22 -If you need help with the library, or just want to discuss SDL related
    1.23 -issues, you can join the developers mailing list:
    1.24 -	http://www.libsdl.org/mailing-list.php
    1.25 -
    1.26 -If you want to report bugs or contribute patches, please submit them to
    1.27 -bugzilla:
    1.28 -    http://bugzilla.libsdl.org/
    1.29 +More extensive documentation is available in the docs directory, starting
    1.30 +with README.md
    1.31  
    1.32  Enjoy!
    1.33  	Sam Lantinga				(slouken@libsdl.org)
    1.34 -