README.txt
changeset 7359 96ac247b672e
parent 7330 95a9e82b5414
child 7599 bd0c15431dc9
     1.1 --- a/README.txt	Sat Jul 06 15:22:49 2013 -0300
     1.2 +++ b/README.txt	Sat Jul 06 11:56:04 2013 -0700
     1.3 @@ -8,18 +8,18 @@
     1.4  ---
     1.5  http://www.libsdl.org/
     1.6  
     1.7 -This is the Simple DirectMedia Layer, a general API that provides low
     1.8 -level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
     1.9 -and 2D framebuffer across multiple platforms.
    1.10 +Simple DirectMedia Layer is a cross-platform development library designed
    1.11 +to provide low level access to audio, keyboard, mouse, joystick, and graphics
    1.12 +hardware via OpenGL and DirectX. It is used by video playback software,
    1.13 +emulators, and popular games including Valve's award winning catalog
    1.14 +and many Humble Bundle games.
    1.15  
    1.16 -The current version supports Windows, Mac OS X, Linux, FreeBSD,
    1.17 -NetBSD, OpenBSD, BSD/OS, Solaris, iOS, and Android. The code contains
    1.18 -support for other operating systems but those are not officially supported.
    1.19 +The current version supports Windows, Mac OS X, Linux, iOS, and Android.
    1.20 +The code contains support for other operating systems but those are not
    1.21 +officially supported.
    1.22  
    1.23  SDL is written in C, but works with C++ natively, and has bindings to
    1.24 -several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
    1.25 -Go, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
    1.26 -Pike, Pliant, Python, Ruby, and Smalltalk.
    1.27 +several other languages, including C#, Python and more in progress.
    1.28  
    1.29  This library is distributed under the zlib license, which can be found
    1.30  in the file "COPYING.txt".