1.1 --- a/src/audio/dummy/SDL_dummyaudio.c Tue Oct 03 20:48:42 2006 +0000
1.2 +++ b/src/audio/dummy/SDL_dummyaudio.c Tue Oct 03 22:17:59 2006 +0000
1.3 @@ -37,11 +37,11 @@
1.4 #define DUMMYAUD_DRIVER_NAME "dummy"
1.5
1.6 /* Audio driver functions */
1.7 -static int DUMMYAUD_OpenAudio(_THIS, const char *devname, int iscapture);
1.8 -static void DUMMYAUD_WaitAudio(_THIS);
1.9 -static void DUMMYAUD_PlayAudio(_THIS);
1.10 -static Uint8 *DUMMYAUD_GetAudioBuf(_THIS);
1.11 -static void DUMMYAUD_CloseAudio(_THIS);
1.12 +static int DUMMYAUD_OpenDevice(_THIS, const char *devname, int iscapture);
1.13 +static void DUMMYAUD_WaitDevice(_THIS);
1.14 +static void DUMMYAUD_PlayDevice(_THIS);
1.15 +static Uint8 *DUMMYAUD_GetDeviceBuf(_THIS);
1.16 +static void DUMMYAUD_CloseDevice(_THIS);
1.17
1.18 /* Audio driver bootstrap functions */
1.19 static int
1.20 @@ -60,11 +60,11 @@
1.21 DUMMYAUD_Init(SDL_AudioDriverImpl *impl)
1.22 {
1.23 /* Set the function pointers */
1.24 - impl->OpenAudio = DUMMYAUD_OpenAudio;
1.25 - impl->WaitAudio = DUMMYAUD_WaitAudio;
1.26 - impl->PlayAudio = DUMMYAUD_PlayAudio;
1.27 - impl->GetAudioBuf = DUMMYAUD_GetAudioBuf;
1.28 - impl->CloseAudio = DUMMYAUD_CloseAudio;
1.29 + impl->OpenDevice = DUMMYAUD_OpenDevice;
1.30 + impl->WaitDevice = DUMMYAUD_WaitDevice;
1.31 + impl->PlayDevice = DUMMYAUD_PlayDevice;
1.32 + impl->GetDeviceBuf = DUMMYAUD_GetDeviceBuf;
1.33 + impl->CloseDevice = DUMMYAUD_CloseDevice;
1.34
1.35 return 1;
1.36 }
1.37 @@ -76,7 +76,7 @@
1.38
1.39 /* This function waits until it is possible to write a full sound buffer */
1.40 static void
1.41 -DUMMYAUD_WaitAudio(_THIS)
1.42 +DUMMYAUD_WaitDevice(_THIS)
1.43 {
1.44 /* Don't block on first calls to simulate initial fragment filling. */
1.45 if (this->hidden->initial_calls)
1.46 @@ -86,19 +86,19 @@
1.47 }
1.48
1.49 static void
1.50 -DUMMYAUD_PlayAudio(_THIS)
1.51 +DUMMYAUD_PlayDevice(_THIS)
1.52 {
1.53 /* no-op...this is a null driver. */
1.54 }
1.55
1.56 static Uint8 *
1.57 -DUMMYAUD_GetAudioBuf(_THIS)
1.58 +DUMMYAUD_GetDeviceBuf(_THIS)
1.59 {
1.60 return (this->hidden->mixbuf);
1.61 }
1.62
1.63 static void
1.64 -DUMMYAUD_CloseAudio(_THIS)
1.65 +DUMMYAUD_CloseDevice(_THIS)
1.66 {
1.67 if (this->hidden->mixbuf != NULL) {
1.68 SDL_FreeAudioMem(this->hidden->mixbuf);
1.69 @@ -109,7 +109,7 @@
1.70 }
1.71
1.72 static int
1.73 -DUMMYAUD_OpenAudio(_THIS, const char *devname, int iscapture)
1.74 +DUMMYAUD_OpenDevice(_THIS, const char *devname, int iscapture)
1.75 {
1.76 float bytes_per_sec = 0.0f;
1.77
1.78 @@ -126,7 +126,7 @@
1.79 this->hidden->mixlen = this->spec.size;
1.80 this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
1.81 if (this->hidden->mixbuf == NULL) {
1.82 - DUMMYAUD_CloseAudio(this);
1.83 + DUMMYAUD_CloseDevice(this);
1.84 return 0;
1.85 }
1.86 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);