1.1 --- a/src/video/SDL_egl.c Thu Nov 28 22:24:13 2013 -0500
1.2 +++ b/src/video/SDL_egl.c Thu Nov 28 22:59:21 2013 -0500
1.3 @@ -41,7 +41,7 @@
1.4 #define DEFAULT_OGL_ES_PVR "libGLES_CM.so"
1.5 #define DEFAULT_OGL_ES "libGLESv1_CM.so"
1.6
1.7 -#elif SDL_VIDEO_DRIVER_WINDOWS
1.8 +#elif SDL_VIDEO_DRIVER_WINDOWS || SDL_VIDEO_DRIVER_WINRT
1.9 /* EGL AND OpenGL ES support via ANGLE */
1.10 #define DEFAULT_EGL "libEGL.dll"
1.11 #define DEFAULT_OGL_ES2 "libGLESv2.dll"
1.12 @@ -118,7 +118,7 @@
1.13 {
1.14 void *dll_handle = NULL, *egl_dll_handle = NULL; /* The naming is counter intuitive, but hey, I just work here -- Gabriel */
1.15 char *path = NULL;
1.16 -#if SDL_VIDEO_DRIVER_WINDOWS
1.17 +#if SDL_VIDEO_DRIVER_WINDOWS || SDL_VIDEO_DRIVER_WINRT
1.18 const char *d3dcompiler;
1.19 #endif
1.20
1.21 @@ -131,7 +131,7 @@
1.22 return SDL_OutOfMemory();
1.23 }
1.24
1.25 -#if SDL_VIDEO_DRIVER_WINDOWS
1.26 +#if SDL_VIDEO_DRIVER_WINDOWS || SDL_VIDEO_DRIVER_WINRT
1.27 d3dcompiler = SDL_GetHint(SDL_HINT_VIDEO_WIN_D3DCOMPILER);
1.28 if (!d3dcompiler) {
1.29 /* By default we load the Vista+ compatible compiler */