1.1 --- a/test/testshape.c Sat May 18 12:48:50 2013 -0700
1.2 +++ b/test/testshape.c Sat May 18 14:17:52 2013 -0700
1.3 @@ -32,10 +32,10 @@
1.4 //Clear render-target to blue.
1.5 SDL_SetRenderDrawColor(renderer,0x00,0x00,0xff,0xff);
1.6 SDL_RenderClear(renderer);
1.7 -
1.8 +
1.9 //Render the texture.
1.10 SDL_RenderCopy(renderer,texture,&texture_dimensions,&texture_dimensions);
1.11 -
1.12 +
1.13 SDL_RenderPresent(renderer);
1.14 }
1.15
1.16 @@ -72,12 +72,12 @@
1.17 printf("SDL_Shape requires at least one bitmap file as argument.\n");
1.18 exit(-1);
1.19 }
1.20 -
1.21 +
1.22 if(SDL_VideoInit(NULL) == -1) {
1.23 printf("Could not initialize SDL video.\n");
1.24 exit(-2);
1.25 }
1.26 -
1.27 +
1.28 num_pictures = argc - 1;
1.29 pictures = (LoadedPicture *)malloc(sizeof(LoadedPicture)*num_pictures);
1.30 for(i=0;i<num_pictures;i++)
1.31 @@ -105,7 +105,7 @@
1.32 pictures[i].mode.parameters.colorKey = black;
1.33 }
1.34 }
1.35 -
1.36 +
1.37 window = SDL_CreateShapedWindow("SDL_Shape test",SHAPED_WINDOW_X,SHAPED_WINDOW_Y,SHAPED_WINDOW_DIMENSION,SHAPED_WINDOW_DIMENSION,SDL_WINDOW_RESIZABLE | SDL_WINDOW_SHOWN);
1.38 if(window == NULL) {
1.39 for(i=0;i<num_pictures;i++)
1.40 @@ -125,7 +125,7 @@
1.41 printf("Could not create rendering context for SDL_Shape window.\n");
1.42 exit(-5);
1.43 }
1.44 -
1.45 +
1.46 for(i=0;i<num_pictures;i++)
1.47 pictures[i].texture = NULL;
1.48 for(i=0;i<num_pictures;i++) {
1.49 @@ -145,7 +145,7 @@
1.50 exit(-6);
1.51 }
1.52 }
1.53 -
1.54 +
1.55 event_pending = 0;
1.56 should_exit = 0;
1.57 event_pending = SDL_PollEvent(&event);
1.58 @@ -184,7 +184,7 @@
1.59 SDL_Delay(time_left());
1.60 next_time += TICK_INTERVAL;
1.61 }
1.62 -
1.63 +
1.64 //Free the textures.
1.65 for(i=0;i<num_pictures;i++)
1.66 SDL_DestroyTexture(pictures[i].texture);