include/SDL_active.h
changeset 0 74212992fb08
child 251 b8688cfdc232
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/include/SDL_active.h	Thu Apr 26 16:45:43 2001 +0000
     1.3 @@ -0,0 +1,60 @@
     1.4 +/*
     1.5 +    SDL - Simple DirectMedia Layer
     1.6 +    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
     1.7 +
     1.8 +    This library is free software; you can redistribute it and/or
     1.9 +    modify it under the terms of the GNU Library General Public
    1.10 +    License as published by the Free Software Foundation; either
    1.11 +    version 2 of the License, or (at your option) any later version.
    1.12 +
    1.13 +    This library is distributed in the hope that it will be useful,
    1.14 +    but WITHOUT ANY WARRANTY; without even the implied warranty of
    1.15 +    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    1.16 +    Library General Public License for more details.
    1.17 +
    1.18 +    You should have received a copy of the GNU Library General Public
    1.19 +    License along with this library; if not, write to the Free
    1.20 +    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    1.21 +
    1.22 +    Sam Lantinga
    1.23 +    slouken@devolution.com
    1.24 +*/
    1.25 +
    1.26 +#ifdef SAVE_RCSID
    1.27 +static char rcsid =
    1.28 + "@(#) $Id$";
    1.29 +#endif
    1.30 +
    1.31 +/* Include file for SDL application focus event handling */
    1.32 +
    1.33 +#ifndef _SDL_active_h
    1.34 +#define _SDL_active_h
    1.35 +
    1.36 +#include "begin_code.h"
    1.37 +/* Set up for C function definitions, even when using C++ */
    1.38 +#ifdef __cplusplus
    1.39 +extern "C" {
    1.40 +#endif
    1.41 +
    1.42 +/* The available application states */
    1.43 +#define SDL_APPMOUSEFOCUS	0x01		/* The app has mouse coverage */
    1.44 +#define SDL_APPINPUTFOCUS	0x02		/* The app has input focus */
    1.45 +#define SDL_APPACTIVE		0x04		/* The application is active */
    1.46 +
    1.47 +/* Function prototypes */
    1.48 +/* 
    1.49 + * This function returns the current state of the application, which is a
    1.50 + * bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and
    1.51 + * SDL_APPACTIVE.  If SDL_APPACTIVE is set, then the user is able to
    1.52 + * see your application, otherwise it has been iconified or disabled.
    1.53 + */
    1.54 +extern DECLSPEC Uint8 SDL_GetAppState(void);
    1.55 +
    1.56 +
    1.57 +/* Ends C function definitions when using C++ */
    1.58 +#ifdef __cplusplus
    1.59 +}
    1.60 +#endif
    1.61 +#include "close_code.h"
    1.62 +
    1.63 +#endif /* _SDL_active_h */