README.Win32
changeset 0 74212992fb08
child 253 b23d3c5a32f3
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/README.Win32	Thu Apr 26 16:45:43 2001 +0000
     1.3 @@ -0,0 +1,53 @@
     1.4 +
     1.5 +==============================================================================
     1.6 +Using the Simple DirectMedia Layer with Windows 95,NT
     1.7 +==============================================================================
     1.8 +
     1.9 +These instructions are for people using the GNU free compilers.
    1.10 +If you want to use Microsoft VC++ with SDL, read "VisualC.html"
    1.11 +
    1.12 +==============================================================================
    1.13 +I.  Building the Simple DirectMedia Layer libraries:
    1.14 +    (This step isn't necessary if you have the SDL binary distribution)
    1.15 +
    1.16 +  First, get gcc compiler for Win32, which can be found at:
    1.17 +	http://www.libsdl.org/Xmingw32/index.html
    1.18 +
    1.19 +  Grab the cross configure and make scripts, and then run:
    1.20 +	sh cross-configure.sh
    1.21 +	sh cross-make.sh install
    1.22 +  If you have already built SDL natively, you must do "make distclean"
    1.23 +  before you build for Win32.
    1.24 +
    1.25 +  If everything compiles successfully, you now have SDL.dll and gcc archive
    1.26 +  libraries libSDLmain.a and libSDL.a installed in /usr/local/cross-tools/
    1.27 +
    1.28 +==============================================================================
    1.29 +II. Building the Simple DirectMedia Layer test programs:
    1.30 +
    1.31 +  This is easy once you have built the libraries:
    1.32 +
    1.33 +	cd test; sh ../cross-configure.sh; sh ../cross-make.sh
    1.34 +
    1.35 +==============================================================================
    1.36 +III. Building the Simple DirectMedia Layer demo programs:
    1.37 +
    1.38 +  Go to the directory containing the demo you want to build and type:
    1.39 +
    1.40 +	sh cross-configure.sh; sh cross-make.sh
    1.41 +
    1.42 +  Be sure to rename the demo to use the .exe extension, or Windows will
    1.43 +  not be able to execute it.
    1.44 +
    1.45 +==============================================================================
    1.46 +IV.  Enjoy! :)
    1.47 +
    1.48 +  If you have a project you'd like me to know about, or want to ask questions,
    1.49 +  go ahead and join the SDL developer's mailing list by sending e-mail to:
    1.50 +
    1.51 +	majordomo@lokigames.com
    1.52 +
    1.53 +  and put the line "subscribe sdl" in the body of the message.
    1.54 +  
    1.55 +==============================================================================
    1.56 +