src/video/haiku/SDL_bwindow.h
changeset 7981 6d538bc1b395
parent 6885 700f1b25f77f
child 8149 681eb46b8ac4
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/video/haiku/SDL_bwindow.h	Thu Nov 14 11:51:24 2013 -0500
     1.3 @@ -0,0 +1,53 @@
     1.4 +/*
     1.5 +  Simple DirectMedia Layer
     1.6 +  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
     1.7 +
     1.8 +  This software is provided 'as-is', without any express or implied
     1.9 +  warranty.  In no event will the authors be held liable for any damages
    1.10 +  arising from the use of this software.
    1.11 +
    1.12 +  Permission is granted to anyone to use this software for any purpose,
    1.13 +  including commercial applications, and to alter it and redistribute it
    1.14 +  freely, subject to the following restrictions:
    1.15 +
    1.16 +  1. The origin of this software must not be misrepresented; you must not
    1.17 +     claim that you wrote the original software. If you use this software
    1.18 +     in a product, an acknowledgment in the product documentation would be
    1.19 +     appreciated but is not required.
    1.20 +  2. Altered source versions must be plainly marked as such, and must not be
    1.21 +     misrepresented as being the original software.
    1.22 +  3. This notice may not be removed or altered from any source distribution.
    1.23 +*/
    1.24 +
    1.25 +#ifndef SDL_BWINDOW_H
    1.26 +#define SDL_BWINDOW_H
    1.27 +
    1.28 +
    1.29 +#include "../SDL_sysvideo.h"
    1.30 +
    1.31 +
    1.32 +extern int BE_CreateWindow(_THIS, SDL_Window *window);
    1.33 +extern int BE_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
    1.34 +extern void BE_SetWindowTitle(_THIS, SDL_Window * window);
    1.35 +extern void BE_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
    1.36 +extern void BE_SetWindowPosition(_THIS, SDL_Window * window);
    1.37 +extern void BE_SetWindowSize(_THIS, SDL_Window * window);
    1.38 +extern void BE_ShowWindow(_THIS, SDL_Window * window);
    1.39 +extern void BE_HideWindow(_THIS, SDL_Window * window);
    1.40 +extern void BE_RaiseWindow(_THIS, SDL_Window * window);
    1.41 +extern void BE_MaximizeWindow(_THIS, SDL_Window * window);
    1.42 +extern void BE_MinimizeWindow(_THIS, SDL_Window * window);
    1.43 +extern void BE_RestoreWindow(_THIS, SDL_Window * window);
    1.44 +extern void BE_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered);
    1.45 +extern void BE_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
    1.46 +extern int BE_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
    1.47 +extern int BE_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp);
    1.48 +extern void BE_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
    1.49 +extern void BE_DestroyWindow(_THIS, SDL_Window * window);
    1.50 +extern SDL_bool BE_GetWindowWMInfo(_THIS, SDL_Window * window,
    1.51 +                                    struct SDL_SysWMinfo *info);
    1.52 +
    1.53 +
    1.54 +
    1.55 +#endif
    1.56 +