1.1 --- a/src/audio/dummy/SDL_dummyaudio.c Mon May 29 03:53:21 2006 +0000
1.2 +++ b/src/audio/dummy/SDL_dummyaudio.c Mon May 29 04:04:35 2006 +0000
1.3 @@ -37,50 +37,50 @@
1.4 #define DUMMYAUD_DRIVER_NAME "dummy"
1.5
1.6 /* Audio driver functions */
1.7 -static int DUMMYAUD_OpenAudio (_THIS, SDL_AudioSpec * spec);
1.8 -static void DUMMYAUD_WaitAudio (_THIS);
1.9 -static void DUMMYAUD_PlayAudio (_THIS);
1.10 -static Uint8 *DUMMYAUD_GetAudioBuf (_THIS);
1.11 -static void DUMMYAUD_CloseAudio (_THIS);
1.12 +static int DUMMYAUD_OpenAudio(_THIS, SDL_AudioSpec * spec);
1.13 +static void DUMMYAUD_WaitAudio(_THIS);
1.14 +static void DUMMYAUD_PlayAudio(_THIS);
1.15 +static Uint8 *DUMMYAUD_GetAudioBuf(_THIS);
1.16 +static void DUMMYAUD_CloseAudio(_THIS);
1.17
1.18 /* Audio driver bootstrap functions */
1.19 static int
1.20 -DUMMYAUD_Available (void)
1.21 +DUMMYAUD_Available(void)
1.22 {
1.23 - const char *envr = SDL_getenv ("SDL_AUDIODRIVER");
1.24 - if (envr && (SDL_strcmp (envr, DUMMYAUD_DRIVER_NAME) == 0)) {
1.25 + const char *envr = SDL_getenv("SDL_AUDIODRIVER");
1.26 + if (envr && (SDL_strcmp(envr, DUMMYAUD_DRIVER_NAME) == 0)) {
1.27 return (1);
1.28 }
1.29 return (0);
1.30 }
1.31
1.32 static void
1.33 -DUMMYAUD_DeleteDevice (SDL_AudioDevice * device)
1.34 +DUMMYAUD_DeleteDevice(SDL_AudioDevice * device)
1.35 {
1.36 - SDL_free (device->hidden);
1.37 - SDL_free (device);
1.38 + SDL_free(device->hidden);
1.39 + SDL_free(device);
1.40 }
1.41
1.42 static SDL_AudioDevice *
1.43 -DUMMYAUD_CreateDevice (int devindex)
1.44 +DUMMYAUD_CreateDevice(int devindex)
1.45 {
1.46 SDL_AudioDevice *this;
1.47
1.48 /* Initialize all variables that we clean on shutdown */
1.49 - this = (SDL_AudioDevice *) SDL_malloc (sizeof (SDL_AudioDevice));
1.50 + this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice));
1.51 if (this) {
1.52 - SDL_memset (this, 0, (sizeof *this));
1.53 + SDL_memset(this, 0, (sizeof *this));
1.54 this->hidden = (struct SDL_PrivateAudioData *)
1.55 - SDL_malloc ((sizeof *this->hidden));
1.56 + SDL_malloc((sizeof *this->hidden));
1.57 }
1.58 if ((this == NULL) || (this->hidden == NULL)) {
1.59 - SDL_OutOfMemory ();
1.60 + SDL_OutOfMemory();
1.61 if (this) {
1.62 - SDL_free (this);
1.63 + SDL_free(this);
1.64 }
1.65 return (0);
1.66 }
1.67 - SDL_memset (this->hidden, 0, (sizeof *this->hidden));
1.68 + SDL_memset(this->hidden, 0, (sizeof *this->hidden));
1.69
1.70 /* Set the function pointers */
1.71 this->OpenAudio = DUMMYAUD_OpenAudio;
1.72 @@ -101,48 +101,48 @@
1.73
1.74 /* This function waits until it is possible to write a full sound buffer */
1.75 static void
1.76 -DUMMYAUD_WaitAudio (_THIS)
1.77 +DUMMYAUD_WaitAudio(_THIS)
1.78 {
1.79 /* Don't block on first calls to simulate initial fragment filling. */
1.80 if (this->hidden->initial_calls)
1.81 this->hidden->initial_calls--;
1.82 else
1.83 - SDL_Delay (this->hidden->write_delay);
1.84 + SDL_Delay(this->hidden->write_delay);
1.85 }
1.86
1.87 static void
1.88 -DUMMYAUD_PlayAudio (_THIS)
1.89 +DUMMYAUD_PlayAudio(_THIS)
1.90 {
1.91 /* no-op...this is a null driver. */
1.92 }
1.93
1.94 static Uint8 *
1.95 -DUMMYAUD_GetAudioBuf (_THIS)
1.96 +DUMMYAUD_GetAudioBuf(_THIS)
1.97 {
1.98 return (this->hidden->mixbuf);
1.99 }
1.100
1.101 static void
1.102 -DUMMYAUD_CloseAudio (_THIS)
1.103 +DUMMYAUD_CloseAudio(_THIS)
1.104 {
1.105 if (this->hidden->mixbuf != NULL) {
1.106 - SDL_FreeAudioMem (this->hidden->mixbuf);
1.107 + SDL_FreeAudioMem(this->hidden->mixbuf);
1.108 this->hidden->mixbuf = NULL;
1.109 }
1.110 }
1.111
1.112 static int
1.113 -DUMMYAUD_OpenAudio (_THIS, SDL_AudioSpec * spec)
1.114 +DUMMYAUD_OpenAudio(_THIS, SDL_AudioSpec * spec)
1.115 {
1.116 float bytes_per_sec = 0.0f;
1.117
1.118 /* Allocate mixing buffer */
1.119 this->hidden->mixlen = spec->size;
1.120 - this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem (this->hidden->mixlen);
1.121 + this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
1.122 if (this->hidden->mixbuf == NULL) {
1.123 return (-1);
1.124 }
1.125 - SDL_memset (this->hidden->mixbuf, spec->silence, spec->size);
1.126 + SDL_memset(this->hidden->mixbuf, spec->silence, spec->size);
1.127
1.128 bytes_per_sec = (float) (((spec->format & 0xFF) / 8) *
1.129 spec->channels * spec->freq);