1.1 --- a/include/SDL.h Mon May 29 03:53:21 2006 +0000
1.2 +++ b/include/SDL.h Mon May 29 04:04:35 2006 +0000
1.3 @@ -118,24 +118,24 @@
1.4 * Unless the SDL_INIT_NOPARACHUTE flag is set, it will install cleanup
1.5 * signal handlers for some commonly ignored fatal signals (like SIGSEGV)
1.6 */
1.7 -extern DECLSPEC int SDLCALL SDL_Init (Uint32 flags);
1.8 +extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags);
1.9
1.10 /* This function initializes specific SDL subsystems */
1.11 -extern DECLSPEC int SDLCALL SDL_InitSubSystem (Uint32 flags);
1.12 +extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags);
1.13
1.14 /* This function cleans up specific SDL subsystems */
1.15 -extern DECLSPEC void SDLCALL SDL_QuitSubSystem (Uint32 flags);
1.16 +extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags);
1.17
1.18 /* This function returns mask of the specified subsystems which have
1.19 been initialized.
1.20 If 'flags' is 0, it returns a mask of all initialized subsystems.
1.21 */
1.22 -extern DECLSPEC Uint32 SDLCALL SDL_WasInit (Uint32 flags);
1.23 +extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags);
1.24
1.25 /* This function cleans up all initialized subsystems and unloads the
1.26 * dynamically linked library. You should call it upon all exit conditions.
1.27 */
1.28 -extern DECLSPEC void SDLCALL SDL_Quit (void);
1.29 +extern DECLSPEC void SDLCALL SDL_Quit(void);
1.30
1.31 /* Ends C function definitions when using C++ */
1.32 #ifdef __cplusplus