docs/README-winrt.md
changeset 9335 3eb0896ecb91
parent 9255 c2ef0d8d6da0
child 9390 afd88e715bd7
     1.1 --- a/docs/README-winrt.md	Sun Feb 08 21:25:37 2015 +0100
     1.2 +++ b/docs/README-winrt.md	Sun Feb 08 15:44:15 2015 -0500
     1.3 @@ -112,6 +112,11 @@
     1.4      supported by WinRT itself.
     1.5    * joysticks and game controllers that aren't supported by Microsoft's XInput
     1.6      API.
     1.7 +  * turning off VSync when rendering on Windows Phone.  Attempts to turn VSync
     1.8 +    off on Windows Phone result either in Direct3D not drawing anything, or it
     1.9 +    forcing VSync back on.  As such, SDL_RENDERER_PRESENTVSYNC will always get
    1.10 +    turned-on on Windows Phone.  This limitation is not present in non-Phone
    1.11 +    WinRT (such as Windows 8.x), where turning off VSync appears to work.
    1.12    * probably anything else that's not listed as supported
    1.13  
    1.14