include/SDL_video.h
changeset 5380 2de85077eb0b
parent 5297 1800dc39b74c
child 5403 424f036f7c68
     1.1 --- a/include/SDL_video.h	Mon Feb 21 21:32:11 2011 -0800
     1.2 +++ b/include/SDL_video.h	Mon Feb 21 22:03:39 2011 -0800
     1.3 @@ -97,13 +97,14 @@
     1.4   */
     1.5  typedef enum
     1.6  {
     1.7 -    SDL_WINDOW_FULLSCREEN = 0x00000001,         /**< fullscreen window, implies borderless */
     1.8 +    SDL_WINDOW_FULLSCREEN = 0x00000001,         /**< fullscreen window */
     1.9      SDL_WINDOW_OPENGL = 0x00000002,             /**< window usable with OpenGL context */
    1.10      SDL_WINDOW_SHOWN = 0x00000004,              /**< window is visible */
    1.11 -    SDL_WINDOW_BORDERLESS = 0x00000008,         /**< no window decoration */
    1.12 -    SDL_WINDOW_RESIZABLE = 0x00000010,          /**< window can be resized */
    1.13 -    SDL_WINDOW_MINIMIZED = 0x00000020,          /**< window is minimized */
    1.14 -    SDL_WINDOW_MAXIMIZED = 0x00000040,          /**< window is maximized */
    1.15 +    SDL_WINDOW_HIDDEN = 0x00000008,             /**< window is not visible */
    1.16 +    SDL_WINDOW_BORDERLESS = 0x00000010,         /**< no window decoration */
    1.17 +    SDL_WINDOW_RESIZABLE = 0x00000020,          /**< window can be resized */
    1.18 +    SDL_WINDOW_MINIMIZED = 0x00000040,          /**< window is minimized */
    1.19 +    SDL_WINDOW_MAXIMIZED = 0x00000080,          /**< window is maximized */
    1.20      SDL_WINDOW_INPUT_GRABBED = 0x00000100,      /**< window has grabbed input focus */
    1.21      SDL_WINDOW_INPUT_FOCUS = 0x00000200,        /**< window has input focus */
    1.22      SDL_WINDOW_MOUSE_FOCUS = 0x00000400,        /**< window has mouse focus */