README-ios.txt
changeset 7241 28602f5ca96d
parent 7222 2435b221d77d
child 8477 ad08f0d710f3
     1.1 --- a/README-ios.txt	Wed May 29 03:22:19 2013 -0700
     1.2 +++ b/README-ios.txt	Thu May 30 12:15:00 2013 +0200
     1.3 @@ -34,7 +34,7 @@
     1.4  xcodebuild -showsdks, and build for iOS >= 3.0, you can override this behaviour 
     1.5  by setting the MIN_OS_VERSION variable, ie:
     1.6  
     1.7 -IN_OS_VERSION=4.2 ./iosbuild.sh
     1.8 +MIN_OS_VERSION=4.2 ./iosbuild.sh
     1.9  
    1.10  ==============================================================================
    1.11  Using the Simple DirectMedia Layer for iOS
    1.12 @@ -158,7 +158,7 @@
    1.13  
    1.14  Once your application is installed its directory tree looks like:
    1.15  
    1.16 -ySDLApp Home/
    1.17 +MySDLApp Home/
    1.18  	MySDLApp.app
    1.19  	Documents/
    1.20  	Library/
    1.21 @@ -167,7 +167,7 @@
    1.22  
    1.23  When your SDL based iPhone application starts up, it sets the working directory to the main bundle (MySDLApp Home/MySDLApp.app), where your application resources are stored.  You cannot write to this directory.  Instead, I advise you to write document files to "../Documents/" and preferences to "../Library/Preferences".  
    1.24  
    1.25 -ore information on this subject is available here:
    1.26 +More information on this subject is available here:
    1.27  http://developer.apple.com/library/ios/#documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/Introduction/Introduction.html
    1.28  
    1.29  ==============================================================================