VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj
changeset 11726 27d08f1aab80
parent 11702 cf166abbde4a
child 12138 220ce1ab98d6
     1.1 --- a/VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj	Wed Dec 06 13:48:51 2017 -0500
     1.2 +++ b/VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj	Wed Dec 06 12:24:32 2017 -0500
     1.3 @@ -84,8 +84,7 @@
     1.4      <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
     1.5      <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
     1.6      <ClInclude Include="..\..\src\audio\SDL_wave.h" />
     1.7 -    <ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2.h" />
     1.8 -    <ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.h" />
     1.9 +    <ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h" />
    1.10      <ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
    1.11      <ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
    1.12      <ClInclude Include="..\..\src\core\windows\SDL_xinput.h" />
    1.13 @@ -175,8 +174,8 @@
    1.14      <ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
    1.15      <ClCompile Include="..\..\src\audio\SDL_mixer.c" />
    1.16      <ClCompile Include="..\..\src\audio\SDL_wave.c" />
    1.17 -    <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" />
    1.18 -    <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.cpp">
    1.19 +    <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
    1.20 +    <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
    1.21        <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
    1.22        <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
    1.23        <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>