README.txt
changeset 7222 2435b221d77d
parent 6987 7084af936d82
child 7241 28602f5ca96d
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/README.txt	Sun May 26 11:06:17 2013 -0700
     1.3 @@ -0,0 +1,39 @@
     1.4 +
     1.5 +                         Simple DirectMedia Layer
     1.6 +
     1.7 +                                  (SDL)
     1.8 +
     1.9 +                                Version 2.0
    1.10 +
    1.11 +---
    1.12 +http://www.libsdl.org/
    1.13 +
    1.14 +This is the Simple DirectMedia Layer, a general API that provides low
    1.15 +level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
    1.16 +and 2D framebuffer across multiple platforms.
    1.17 +
    1.18 +The current version supports Windows, Mac OS X, Linux, FreeBSD,
    1.19 +NetBSD, OpenBSD, BSD/OS, Solaris, iOS, and Android. The code contains
    1.20 +support for other operating systems but those are not officially supported.
    1.21 +
    1.22 +SDL is written in C, but works with C++ natively, and has bindings to
    1.23 +several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
    1.24 +Go, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
    1.25 +Pike, Pliant, Python, Ruby, and Smalltalk.
    1.26 +
    1.27 +This library is distributed under the zlib license, which can be found
    1.28 +in the file "COPYING".
    1.29 +
    1.30 +The best way to learn how to use SDL is to check out the header files in
    1.31 +the "include" subdirectory and the programs in the "test" subdirectory.
    1.32 +The header files and test programs are well commented and always up to date.
    1.33 +ore documentation and FAQs are available online at:
    1.34 +	http://wiki.libsdl.org/
    1.35 +
    1.36 +If you need help with the library, or just want to discuss SDL related
    1.37 +issues, you can join the developers mailing list:
    1.38 +	http://www.libsdl.org/mailing-list.php
    1.39 +
    1.40 +Enjoy!
    1.41 +	Sam Lantinga				(slouken@libsdl.org)
    1.42 +