VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj.filters
changeset 12138 220ce1ab98d6
parent 11726 27d08f1aab80
child 12147 ed547554e2ed
     1.1 --- a/VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj.filters	Tue Aug 21 20:03:54 2018 -0700
     1.2 +++ b/VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj.filters	Tue Aug 21 20:20:54 2018 -0700
     1.3 @@ -414,6 +414,18 @@
     1.4      <ClInclude Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.h">
     1.5        <Filter>Source Files</Filter>
     1.6      </ClInclude>
     1.7 +    <ClInclude Include="..\..\include\SDL_sensor.h">
     1.8 +      <Filter>Header Files</Filter>
     1.9 +    </ClInclude>
    1.10 +    <ClInclude Include="..\..\src\sensor\SDL_sensor_c.h">
    1.11 +      <Filter>Source Files</Filter>
    1.12 +    </ClInclude>
    1.13 +    <ClInclude Include="..\..\src\sensor\SDL_syssensor.h">
    1.14 +      <Filter>Source Files</Filter>
    1.15 +    </ClInclude>
    1.16 +    <ClInclude Include="..\..\src\sensor\dummy\SDL_dummysensor.h">
    1.17 +      <Filter>Source Files</Filter>
    1.18 +    </ClInclude>
    1.19    </ItemGroup>
    1.20    <ItemGroup>
    1.21      <ClCompile Include="..\..\src\atomic\SDL_atomic.c">
    1.22 @@ -746,5 +758,11 @@
    1.23      <ClCompile Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.c">
    1.24        <Filter>Source Files</Filter>
    1.25      </ClCompile>
    1.26 +    <ClCompile Include="..\..\src\sensor\SDL_sensor.c">
    1.27 +      <Filter>Source Files</Filter>
    1.28 +    </ClCompile>
    1.29 +    <ClCompile Include="..\..\src\sensor\dummy\SDL_dummysensor.c">
    1.30 +      <Filter>Source Files</Filter>
    1.31 +    </ClCompile>
    1.32    </ItemGroup>
    1.33  </Project>
    1.34 \ No newline at end of file