TODO
changeset 4788 0bfda420c936
parent 3702 6604099437ac
child 4810 7a602fd2121f
     1.1 --- a/TODO	Thu Jul 08 22:52:49 2010 -0400
     1.2 +++ b/TODO	Fri Jul 09 20:24:44 2010 -0400
     1.3 @@ -1,3 +1,25 @@
     1.4 +Eli Gottlieb's checklist for the GSOC shaped windows project.  Dated July 9, 2010.
     1.5 +1. Enable proper linking of the X11 implementation and test it.
     1.6 +--> Find the place in the build system for platform-specific linking flags.  STATUS: BLOODY IMPOSSIBLE.
     1.7 +--> Add a linker flag to bring in libXext.a. STATUS: WILL BE SIMPLE ONCE PREVIOUS STEP IS ACCOMPLISHED (kshemashiach yagia).
     1.8 +2. Build the Win32 implementation of shaped-windows functionality.
     1.9 +--> Add driver functions to the SDL_ShapeDriver in the Win32 driver's SDL_DisplayDevice at the proper point in the code.  STATUS: CHECK.
    1.10 +--> Add a hook in the Windows resize-window code to call Win32_ResizeWindowShape().  STATUS: CHECK.
    1.11 +3. Enable building the testeyes program.
    1.12 +--> Reprogram it to use the latest shaped-windows API.  STATUS: CHECK.
    1.13 +--> Get it, along with the rest of the test suite in my branch, building successfully.  STATUS: REQUIRES X11 IMPLEMENTATION TO LINK PROPERLY AND/OR A BUILD-BUDDY BUILDING AND RUNNING THE TEST FOR ME.
    1.14 +--> Debug testeyes and the platform-specific shaped-window implementations in tandem.  STATUS: TO BEGIN, CURRENT SPRINT.
    1.15 +4. Implement the SDL shaped-windows API for Mac OS X using Cocoa.  STATUS: NEXT SPRINT.
    1.16 +--> Locate (once more) the API documentation for shaped windows under Cocoa.
    1.17 +--> Design and encode a version of SDL_ShapeData for Cocoa.
    1.18 +--> Write Cocoa_CreateShaper().
    1.19 +--> Write Cocoa_ResizeWindowShape().
    1.20 +--> Write Cocoa_SetWindowShape().
    1.21 +--> If necessary, implement functionality adjunct to SDL_CalculateShapeBitmap() for Cocoa usage.
    1.22 +5. Use testeyes to debug all implementations. STATUS: SPRINT + 2.
    1.23 +--> Debug Cocoa implementation.
    1.24 +--> Debug Win32 implementation.
    1.25 +--> Debug X11 implementation (again).
    1.26  
    1.27  1.3 release checklist:
    1.28   * http://wiki.libsdl.org/moin.cgi/Roadmap