src/video/haiku/SDL_bwindow.h
changeset 12082 09999a0e8f9a
parent 11811 5d94cb6b24d3
child 12503 806492103856
     1.1 --- a/src/video/haiku/SDL_bwindow.h	Tue Aug 07 17:28:07 2018 -0400
     1.2 +++ b/src/video/haiku/SDL_bwindow.h	Tue Aug 07 18:07:11 2018 -0400
     1.3 @@ -26,26 +26,26 @@
     1.4  #include "../SDL_sysvideo.h"
     1.5  
     1.6  
     1.7 -extern int BE_CreateWindow(_THIS, SDL_Window *window);
     1.8 -extern int BE_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
     1.9 -extern void BE_SetWindowTitle(_THIS, SDL_Window * window);
    1.10 -extern void BE_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
    1.11 -extern void BE_SetWindowPosition(_THIS, SDL_Window * window);
    1.12 -extern void BE_SetWindowSize(_THIS, SDL_Window * window);
    1.13 -extern void BE_ShowWindow(_THIS, SDL_Window * window);
    1.14 -extern void BE_HideWindow(_THIS, SDL_Window * window);
    1.15 -extern void BE_RaiseWindow(_THIS, SDL_Window * window);
    1.16 -extern void BE_MaximizeWindow(_THIS, SDL_Window * window);
    1.17 -extern void BE_MinimizeWindow(_THIS, SDL_Window * window);
    1.18 -extern void BE_RestoreWindow(_THIS, SDL_Window * window);
    1.19 -extern void BE_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered);
    1.20 -extern void BE_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable);
    1.21 -extern void BE_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
    1.22 -extern int BE_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
    1.23 -extern int BE_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp);
    1.24 -extern void BE_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
    1.25 -extern void BE_DestroyWindow(_THIS, SDL_Window * window);
    1.26 -extern SDL_bool BE_GetWindowWMInfo(_THIS, SDL_Window * window,
    1.27 +extern int HAIKU_CreateWindow(_THIS, SDL_Window *window);
    1.28 +extern int HAIKU_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
    1.29 +extern void HAIKU_SetWindowTitle(_THIS, SDL_Window * window);
    1.30 +extern void HAIKU_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
    1.31 +extern void HAIKU_SetWindowPosition(_THIS, SDL_Window * window);
    1.32 +extern void HAIKU_SetWindowSize(_THIS, SDL_Window * window);
    1.33 +extern void HAIKU_ShowWindow(_THIS, SDL_Window * window);
    1.34 +extern void HAIKU_HideWindow(_THIS, SDL_Window * window);
    1.35 +extern void HAIKU_RaiseWindow(_THIS, SDL_Window * window);
    1.36 +extern void HAIKU_MaximizeWindow(_THIS, SDL_Window * window);
    1.37 +extern void HAIKU_MinimizeWindow(_THIS, SDL_Window * window);
    1.38 +extern void HAIKU_RestoreWindow(_THIS, SDL_Window * window);
    1.39 +extern void HAIKU_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered);
    1.40 +extern void HAIKU_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable);
    1.41 +extern void HAIKU_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
    1.42 +extern int HAIKU_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
    1.43 +extern int HAIKU_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp);
    1.44 +extern void HAIKU_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
    1.45 +extern void HAIKU_DestroyWindow(_THIS, SDL_Window * window);
    1.46 +extern SDL_bool HAIKU_GetWindowWMInfo(_THIS, SDL_Window * window,
    1.47                                      struct SDL_SysWMinfo *info);
    1.48  
    1.49