1.1 --- a/include/SDL_opengles.h Mon Sep 15 04:31:30 2008 +0000
1.2 +++ b/include/SDL_opengles.h Mon Sep 15 04:32:36 2008 +0000
1.3 @@ -32,19 +32,20 @@
1.4 /* $Id: gl.h 4533 2007-11-26 11:19:35Z markc $ */
1.5
1.6 #ifdef __cplusplus
1.7 -extern "C" {
1.8 +extern "C"
1.9 +{
1.10 #endif
1.11
1.12 -
1.13 +
1.14 #ifndef APIENTRY
1.15 #define APIENTRY
1.16 -#endif
1.17 -
1.18 +#endif
1.19 +
1.20 #ifndef GL_APIENTRY
1.21 #define GL_APIENTRY
1.22 -#endif
1.23 -
1.24 -
1.25 +#endif
1.26 +
1.27 +
1.28 /*
1.29 ** License Applicability. Except to the extent portions of this file are
1.30 ** made subject to an alternative license as permitted in the SGI Free
1.31 @@ -79,24 +80,24 @@
1.32 ** compliant with the OpenGL(R) version 1.2.1 Specification.
1.33 */
1.34
1.35 -typedef unsigned int GLenum;
1.36 -typedef unsigned char GLboolean;
1.37 -typedef unsigned int GLbitfield;
1.38 -typedef signed char GLbyte;
1.39 -typedef short GLshort;
1.40 -typedef int GLint;
1.41 -typedef int GLsizei;
1.42 -typedef unsigned char GLubyte;
1.43 -typedef unsigned short GLushort;
1.44 -typedef unsigned int GLuint;
1.45 -typedef float GLfloat;
1.46 -typedef float GLclampf;
1.47 -typedef void GLvoid;
1.48 -typedef int GLfixed;
1.49 -typedef int GLclampx;
1.50 + typedef unsigned int GLenum;
1.51 + typedef unsigned char GLboolean;
1.52 + typedef unsigned int GLbitfield;
1.53 + typedef signed char GLbyte;
1.54 + typedef short GLshort;
1.55 + typedef int GLint;
1.56 + typedef int GLsizei;
1.57 + typedef unsigned char GLubyte;
1.58 + typedef unsigned short GLushort;
1.59 + typedef unsigned int GLuint;
1.60 + typedef float GLfloat;
1.61 + typedef float GLclampf;
1.62 + typedef void GLvoid;
1.63 + typedef int GLfixed;
1.64 + typedef int GLclampx;
1.65
1.66 -typedef int GLintptr;
1.67 -typedef int GLsizeiptr;
1.68 + typedef int GLintptr;
1.69 + typedef int GLsizeiptr;
1.70
1.71
1.72 /*************************************************************/
1.73 @@ -654,152 +655,262 @@
1.74 /*************************************************************/
1.75
1.76 /* Available only in Common profile */
1.77 -GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
1.78 -GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
1.79 -GL_API void GL_APIENTRY glClearDepthf (GLclampf depth);
1.80 -GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation);
1.81 -GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
1.82 -GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
1.83 -GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param);
1.84 -GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params);
1.85 -GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
1.86 -GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]);
1.87 -GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
1.88 -GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
1.89 -GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
1.90 -GL_API void GL_APIENTRY glGetTexEnvfv (GLenum env, GLenum pname, GLfloat *params);
1.91 -GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
1.92 -GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param);
1.93 -GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
1.94 -GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
1.95 -GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
1.96 -GL_API void GL_APIENTRY glLineWidth (GLfloat width);
1.97 -GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m);
1.98 -GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
1.99 -GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
1.100 -GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m);
1.101 -GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
1.102 -GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
1.103 -GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
1.104 -GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param);
1.105 -GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
1.106 -GL_API void GL_APIENTRY glPointSize (GLfloat size);
1.107 -GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
1.108 -GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
1.109 -GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
1.110 -GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
1.111 -GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
1.112 -GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
1.113 -GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
1.114 -GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
1.115 + GL_API void GL_APIENTRY glAlphaFunc(GLenum func, GLclampf ref);
1.116 + GL_API void GL_APIENTRY glClearColor(GLclampf red, GLclampf green,
1.117 + GLclampf blue, GLclampf alpha);
1.118 + GL_API void GL_APIENTRY glClearDepthf(GLclampf depth);
1.119 + GL_API void GL_APIENTRY glClipPlanef(GLenum plane,
1.120 + const GLfloat * equation);
1.121 + GL_API void GL_APIENTRY glColor4f(GLfloat red, GLfloat green,
1.122 + GLfloat blue, GLfloat alpha);
1.123 + GL_API void GL_APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar);
1.124 + GL_API void GL_APIENTRY glFogf(GLenum pname, GLfloat param);
1.125 + GL_API void GL_APIENTRY glFogfv(GLenum pname, const GLfloat * params);
1.126 + GL_API void GL_APIENTRY glFrustumf(GLfloat left, GLfloat right,
1.127 + GLfloat bottom, GLfloat top,
1.128 + GLfloat zNear, GLfloat zFar);
1.129 + GL_API void GL_APIENTRY glGetClipPlanef(GLenum pname, GLfloat eqn[4]);
1.130 + GL_API void GL_APIENTRY glGetFloatv(GLenum pname, GLfloat * params);
1.131 + GL_API void GL_APIENTRY glGetLightfv(GLenum light, GLenum pname,
1.132 + GLfloat * params);
1.133 + GL_API void GL_APIENTRY glGetMaterialfv(GLenum face, GLenum pname,
1.134 + GLfloat * params);
1.135 + GL_API void GL_APIENTRY glGetTexEnvfv(GLenum env, GLenum pname,
1.136 + GLfloat * params);
1.137 + GL_API void GL_APIENTRY glGetTexParameterfv(GLenum target, GLenum pname,
1.138 + GLfloat * params);
1.139 + GL_API void GL_APIENTRY glLightModelf(GLenum pname, GLfloat param);
1.140 + GL_API void GL_APIENTRY glLightModelfv(GLenum pname,
1.141 + const GLfloat * params);
1.142 + GL_API void GL_APIENTRY glLightf(GLenum light, GLenum pname,
1.143 + GLfloat param);
1.144 + GL_API void GL_APIENTRY glLightfv(GLenum light, GLenum pname,
1.145 + const GLfloat * params);
1.146 + GL_API void GL_APIENTRY glLineWidth(GLfloat width);
1.147 + GL_API void GL_APIENTRY glLoadMatrixf(const GLfloat * m);
1.148 + GL_API void GL_APIENTRY glMaterialf(GLenum face, GLenum pname,
1.149 + GLfloat param);
1.150 + GL_API void GL_APIENTRY glMaterialfv(GLenum face, GLenum pname,
1.151 + const GLfloat * params);
1.152 + GL_API void GL_APIENTRY glMultMatrixf(const GLfloat * m);
1.153 + GL_API void GL_APIENTRY glMultiTexCoord4f(GLenum target, GLfloat s,
1.154 + GLfloat t, GLfloat r,
1.155 + GLfloat q);
1.156 + GL_API void GL_APIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz);
1.157 + GL_API void GL_APIENTRY glOrthof(GLfloat left, GLfloat right,
1.158 + GLfloat bottom, GLfloat top,
1.159 + GLfloat zNear, GLfloat zFar);
1.160 + GL_API void GL_APIENTRY glPointParameterf(GLenum pname, GLfloat param);
1.161 + GL_API void GL_APIENTRY glPointParameterfv(GLenum pname,
1.162 + const GLfloat * params);
1.163 + GL_API void GL_APIENTRY glPointSize(GLfloat size);
1.164 + GL_API void GL_APIENTRY glPolygonOffset(GLfloat factor, GLfloat units);
1.165 + GL_API void GL_APIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y,
1.166 + GLfloat z);
1.167 + GL_API void GL_APIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z);
1.168 + GL_API void GL_APIENTRY glTexEnvf(GLenum target, GLenum pname,
1.169 + GLfloat param);
1.170 + GL_API void GL_APIENTRY glTexEnvfv(GLenum target, GLenum pname,
1.171 + const GLfloat * params);
1.172 + GL_API void GL_APIENTRY glTexParameterf(GLenum target, GLenum pname,
1.173 + GLfloat param);
1.174 + GL_API void GL_APIENTRY glTexParameterfv(GLenum target, GLenum pname,
1.175 + const GLfloat * params);
1.176 + GL_API void GL_APIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z);
1.177
1.178 /* Available in both Common and Common-Lite profiles */
1.179 -GL_API void GL_APIENTRY glActiveTexture (GLenum texture);
1.180 -GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref);
1.181 -GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
1.182 -GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
1.183 -GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
1.184 -GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
1.185 -GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
1.186 -GL_API void GL_APIENTRY glClear (GLbitfield mask);
1.187 -GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
1.188 -GL_API void GL_APIENTRY glClearDepthx (GLclampx depth);
1.189 -GL_API void GL_APIENTRY glClearStencil (GLint s);
1.190 -GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
1.191 -GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation);
1.192 -GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
1.193 -GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
1.194 -GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
1.195 -GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
1.196 -GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
1.197 -GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
1.198 -GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
1.199 -GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1.200 -GL_API void GL_APIENTRY glCullFace (GLenum mode);
1.201 -GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
1.202 -GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
1.203 -GL_API void GL_APIENTRY glDepthFunc (GLenum func);
1.204 -GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
1.205 -GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
1.206 -GL_API void GL_APIENTRY glDisable (GLenum cap);
1.207 -GL_API void GL_APIENTRY glDisableClientState (GLenum array);
1.208 -GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
1.209 -GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
1.210 -GL_API void GL_APIENTRY glEnable (GLenum cap);
1.211 -GL_API void GL_APIENTRY glEnableClientState (GLenum array);
1.212 -GL_API void GL_APIENTRY glFinish (void);
1.213 -GL_API void GL_APIENTRY glFlush (void);
1.214 -GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param);
1.215 -GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *params);
1.216 -GL_API void GL_APIENTRY glFrontFace (GLenum mode);
1.217 -GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
1.218 -GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
1.219 -GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
1.220 -GL_API void GL_APIENTRY glGetClipPlanex (GLenum pname, GLfixed eqn[4]);
1.221 -GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
1.222 -GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
1.223 -GL_API GLenum GL_APIENTRY glGetError (void);
1.224 -GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params);
1.225 -GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params);
1.226 -GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
1.227 -GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
1.228 -GL_API void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
1.229 -GL_API const GLubyte * GL_APIENTRY glGetString (GLenum name);
1.230 -GL_API void GL_APIENTRY glGetTexEnviv (GLenum env, GLenum pname, GLint *params);
1.231 -GL_API void GL_APIENTRY glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params);
1.232 -GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
1.233 -GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params);
1.234 -GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode);
1.235 -GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
1.236 -GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
1.237 -GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
1.238 -GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param);
1.239 -GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *params);
1.240 -GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
1.241 -GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
1.242 -GL_API void GL_APIENTRY glLineWidthx (GLfixed width);
1.243 -GL_API void GL_APIENTRY glLoadIdentity (void);
1.244 -GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m);
1.245 -GL_API void GL_APIENTRY glLogicOp (GLenum opcode);
1.246 -GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
1.247 -GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params);
1.248 -GL_API void GL_APIENTRY glMatrixMode (GLenum mode);
1.249 -GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m);
1.250 -GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
1.251 -GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
1.252 -GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
1.253 -GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
1.254 -GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
1.255 -GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param);
1.256 -GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params);
1.257 -GL_API void GL_APIENTRY glPointSizex (GLfixed size);
1.258 -GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
1.259 -GL_API void GL_APIENTRY glPopMatrix (void);
1.260 -GL_API void GL_APIENTRY glPushMatrix (void);
1.261 -GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
1.262 -GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
1.263 -GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
1.264 -GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
1.265 -GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z);
1.266 -GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
1.267 -GL_API void GL_APIENTRY glShadeModel (GLenum mode);
1.268 -GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
1.269 -GL_API void GL_APIENTRY glStencilMask (GLuint mask);
1.270 -GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
1.271 -GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
1.272 -GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
1.273 -GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param);
1.274 -GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
1.275 -GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params);
1.276 -GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1.277 -GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
1.278 -GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param);
1.279 -GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
1.280 -GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params);
1.281 -GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
1.282 -GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
1.283 -GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
1.284 -GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
1.285 + GL_API void GL_APIENTRY glActiveTexture(GLenum texture);
1.286 + GL_API void GL_APIENTRY glAlphaFuncx(GLenum func, GLclampx ref);
1.287 + GL_API void GL_APIENTRY glBindBuffer(GLenum target, GLuint buffer);
1.288 + GL_API void GL_APIENTRY glBindTexture(GLenum target, GLuint texture);
1.289 + GL_API void GL_APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor);
1.290 + GL_API void GL_APIENTRY glBufferData(GLenum target, GLsizeiptr size,
1.291 + const GLvoid * data, GLenum usage);
1.292 + GL_API void GL_APIENTRY glBufferSubData(GLenum target, GLintptr offset,
1.293 + GLsizeiptr size,
1.294 + const GLvoid * data);
1.295 + GL_API void GL_APIENTRY glClear(GLbitfield mask);
1.296 + GL_API void GL_APIENTRY glClearColorx(GLclampx red, GLclampx green,
1.297 + GLclampx blue, GLclampx alpha);
1.298 + GL_API void GL_APIENTRY glClearDepthx(GLclampx depth);
1.299 + GL_API void GL_APIENTRY glClearStencil(GLint s);
1.300 + GL_API void GL_APIENTRY glClientActiveTexture(GLenum texture);
1.301 + GL_API void GL_APIENTRY glClipPlanex(GLenum plane,
1.302 + const GLfixed * equation);
1.303 + GL_API void GL_APIENTRY glColor4ub(GLubyte red, GLubyte green,
1.304 + GLubyte blue, GLubyte alpha);
1.305 + GL_API void GL_APIENTRY glColor4x(GLfixed red, GLfixed green,
1.306 + GLfixed blue, GLfixed alpha);
1.307 + GL_API void GL_APIENTRY glColorMask(GLboolean red, GLboolean green,
1.308 + GLboolean blue, GLboolean alpha);
1.309 + GL_API void GL_APIENTRY glColorPointer(GLint size, GLenum type,
1.310 + GLsizei stride,
1.311 + const GLvoid * pointer);
1.312 + GL_API void GL_APIENTRY glCompressedTexImage2D(GLenum target, GLint level,
1.313 + GLenum internalformat,
1.314 + GLsizei width,
1.315 + GLsizei height,
1.316 + GLint border,
1.317 + GLsizei imageSize,
1.318 + const GLvoid * data);
1.319 + GL_API void GL_APIENTRY glCompressedTexSubImage2D(GLenum target,
1.320 + GLint level,
1.321 + GLint xoffset,
1.322 + GLint yoffset,
1.323 + GLsizei width,
1.324 + GLsizei height,
1.325 + GLenum format,
1.326 + GLsizei imageSize,
1.327 + const GLvoid * data);
1.328 + GL_API void GL_APIENTRY glCopyTexImage2D(GLenum target, GLint level,
1.329 + GLenum internalformat, GLint x,
1.330 + GLint y, GLsizei width,
1.331 + GLsizei height, GLint border);
1.332 + GL_API void GL_APIENTRY glCopyTexSubImage2D(GLenum target, GLint level,
1.333 + GLint xoffset, GLint yoffset,
1.334 + GLint x, GLint y,
1.335 + GLsizei width,
1.336 + GLsizei height);
1.337 + GL_API void GL_APIENTRY glCullFace(GLenum mode);
1.338 + GL_API void GL_APIENTRY glDeleteBuffers(GLsizei n,
1.339 + const GLuint * buffers);
1.340 + GL_API void GL_APIENTRY glDeleteTextures(GLsizei n,
1.341 + const GLuint * textures);
1.342 + GL_API void GL_APIENTRY glDepthFunc(GLenum func);
1.343 + GL_API void GL_APIENTRY glDepthMask(GLboolean flag);
1.344 + GL_API void GL_APIENTRY glDepthRangex(GLclampx zNear, GLclampx zFar);
1.345 + GL_API void GL_APIENTRY glDisable(GLenum cap);
1.346 + GL_API void GL_APIENTRY glDisableClientState(GLenum array);
1.347 + GL_API void GL_APIENTRY glDrawArrays(GLenum mode, GLint first,
1.348 + GLsizei count);
1.349 + GL_API void GL_APIENTRY glDrawElements(GLenum mode, GLsizei count,
1.350 + GLenum type,
1.351 + const GLvoid * indices);
1.352 + GL_API void GL_APIENTRY glEnable(GLenum cap);
1.353 + GL_API void GL_APIENTRY glEnableClientState(GLenum array);
1.354 + GL_API void GL_APIENTRY glFinish(void);
1.355 + GL_API void GL_APIENTRY glFlush(void);
1.356 + GL_API void GL_APIENTRY glFogx(GLenum pname, GLfixed param);
1.357 + GL_API void GL_APIENTRY glFogxv(GLenum pname, const GLfixed * params);
1.358 + GL_API void GL_APIENTRY glFrontFace(GLenum mode);
1.359 + GL_API void GL_APIENTRY glFrustumx(GLfixed left, GLfixed right,
1.360 + GLfixed bottom, GLfixed top,
1.361 + GLfixed zNear, GLfixed zFar);
1.362 + GL_API void GL_APIENTRY glGetBooleanv(GLenum pname, GLboolean * params);
1.363 + GL_API void GL_APIENTRY glGetBufferParameteriv(GLenum target,
1.364 + GLenum pname,
1.365 + GLint * params);
1.366 + GL_API void GL_APIENTRY glGetClipPlanex(GLenum pname, GLfixed eqn[4]);
1.367 + GL_API void GL_APIENTRY glGenBuffers(GLsizei n, GLuint * buffers);
1.368 + GL_API void GL_APIENTRY glGenTextures(GLsizei n, GLuint * textures);
1.369 + GL_API GLenum GL_APIENTRY glGetError(void);
1.370 + GL_API void GL_APIENTRY glGetFixedv(GLenum pname, GLfixed * params);
1.371 + GL_API void GL_APIENTRY glGetIntegerv(GLenum pname, GLint * params);
1.372 + GL_API void GL_APIENTRY glGetLightxv(GLenum light, GLenum pname,
1.373 + GLfixed * params);
1.374 + GL_API void GL_APIENTRY glGetMaterialxv(GLenum face, GLenum pname,
1.375 + GLfixed * params);
1.376 + GL_API void GL_APIENTRY glGetPointerv(GLenum pname, void **params);
1.377 + GL_API const GLubyte *GL_APIENTRY glGetString(GLenum name);
1.378 + GL_API void GL_APIENTRY glGetTexEnviv(GLenum env, GLenum pname,
1.379 + GLint * params);
1.380 + GL_API void GL_APIENTRY glGetTexEnvxv(GLenum env, GLenum pname,
1.381 + GLfixed * params);
1.382 + GL_API void GL_APIENTRY glGetTexParameteriv(GLenum target, GLenum pname,
1.383 + GLint * params);
1.384 + GL_API void GL_APIENTRY glGetTexParameterxv(GLenum target, GLenum pname,
1.385 + GLfixed * params);
1.386 + GL_API void GL_APIENTRY glHint(GLenum target, GLenum mode);
1.387 + GL_API GLboolean GL_APIENTRY glIsBuffer(GLuint buffer);
1.388 + GL_API GLboolean GL_APIENTRY glIsEnabled(GLenum cap);
1.389 + GL_API GLboolean GL_APIENTRY glIsTexture(GLuint texture);
1.390 + GL_API void GL_APIENTRY glLightModelx(GLenum pname, GLfixed param);
1.391 + GL_API void GL_APIENTRY glLightModelxv(GLenum pname,
1.392 + const GLfixed * params);
1.393 + GL_API void GL_APIENTRY glLightx(GLenum light, GLenum pname,
1.394 + GLfixed param);
1.395 + GL_API void GL_APIENTRY glLightxv(GLenum light, GLenum pname,
1.396 + const GLfixed * params);
1.397 + GL_API void GL_APIENTRY glLineWidthx(GLfixed width);
1.398 + GL_API void GL_APIENTRY glLoadIdentity(void);
1.399 + GL_API void GL_APIENTRY glLoadMatrixx(const GLfixed * m);
1.400 + GL_API void GL_APIENTRY glLogicOp(GLenum opcode);
1.401 + GL_API void GL_APIENTRY glMaterialx(GLenum face, GLenum pname,
1.402 + GLfixed param);
1.403 + GL_API void GL_APIENTRY glMaterialxv(GLenum face, GLenum pname,
1.404 + const GLfixed * params);
1.405 + GL_API void GL_APIENTRY glMatrixMode(GLenum mode);
1.406 + GL_API void GL_APIENTRY glMultMatrixx(const GLfixed * m);
1.407 + GL_API void GL_APIENTRY glMultiTexCoord4x(GLenum target, GLfixed s,
1.408 + GLfixed t, GLfixed r,
1.409 + GLfixed q);
1.410 + GL_API void GL_APIENTRY glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz);
1.411 + GL_API void GL_APIENTRY glNormalPointer(GLenum type, GLsizei stride,
1.412 + const GLvoid * pointer);
1.413 + GL_API void GL_APIENTRY glOrthox(GLfixed left, GLfixed right,
1.414 + GLfixed bottom, GLfixed top,
1.415 + GLfixed zNear, GLfixed zFar);
1.416 + GL_API void GL_APIENTRY glPixelStorei(GLenum pname, GLint param);
1.417 + GL_API void GL_APIENTRY glPointParameterx(GLenum pname, GLfixed param);
1.418 + GL_API void GL_APIENTRY glPointParameterxv(GLenum pname,
1.419 + const GLfixed * params);
1.420 + GL_API void GL_APIENTRY glPointSizex(GLfixed size);
1.421 + GL_API void GL_APIENTRY glPolygonOffsetx(GLfixed factor, GLfixed units);
1.422 + GL_API void GL_APIENTRY glPopMatrix(void);
1.423 + GL_API void GL_APIENTRY glPushMatrix(void);
1.424 + GL_API void GL_APIENTRY glReadPixels(GLint x, GLint y, GLsizei width,
1.425 + GLsizei height, GLenum format,
1.426 + GLenum type, GLvoid * pixels);
1.427 + GL_API void GL_APIENTRY glRotatex(GLfixed angle, GLfixed x, GLfixed y,
1.428 + GLfixed z);
1.429 + GL_API void GL_APIENTRY glSampleCoverage(GLclampf value,
1.430 + GLboolean invert);
1.431 + GL_API void GL_APIENTRY glSampleCoveragex(GLclampx value,
1.432 + GLboolean invert);
1.433 + GL_API void GL_APIENTRY glScalex(GLfixed x, GLfixed y, GLfixed z);
1.434 + GL_API void GL_APIENTRY glScissor(GLint x, GLint y, GLsizei width,
1.435 + GLsizei height);
1.436 + GL_API void GL_APIENTRY glShadeModel(GLenum mode);
1.437 + GL_API void GL_APIENTRY glStencilFunc(GLenum func, GLint ref,
1.438 + GLuint mask);
1.439 + GL_API void GL_APIENTRY glStencilMask(GLuint mask);
1.440 + GL_API void GL_APIENTRY glStencilOp(GLenum fail, GLenum zfail,
1.441 + GLenum zpass);
1.442 + GL_API void GL_APIENTRY glTexCoordPointer(GLint size, GLenum type,
1.443 + GLsizei stride,
1.444 + const GLvoid * pointer);
1.445 + GL_API void GL_APIENTRY glTexEnvi(GLenum target, GLenum pname,
1.446 + GLint param);
1.447 + GL_API void GL_APIENTRY glTexEnvx(GLenum target, GLenum pname,
1.448 + GLfixed param);
1.449 + GL_API void GL_APIENTRY glTexEnviv(GLenum target, GLenum pname,
1.450 + const GLint * params);
1.451 + GL_API void GL_APIENTRY glTexEnvxv(GLenum target, GLenum pname,
1.452 + const GLfixed * params);
1.453 + GL_API void GL_APIENTRY glTexImage2D(GLenum target, GLint level,
1.454 + GLint internalformat, GLsizei width,
1.455 + GLsizei height, GLint border,
1.456 + GLenum format, GLenum type,
1.457 + const GLvoid * pixels);
1.458 + GL_API void GL_APIENTRY glTexParameteri(GLenum target, GLenum pname,
1.459 + GLint param);
1.460 + GL_API void GL_APIENTRY glTexParameterx(GLenum target, GLenum pname,
1.461 + GLfixed param);
1.462 + GL_API void GL_APIENTRY glTexParameteriv(GLenum target, GLenum pname,
1.463 + const GLint * params);
1.464 + GL_API void GL_APIENTRY glTexParameterxv(GLenum target, GLenum pname,
1.465 + const GLfixed * params);
1.466 + GL_API void GL_APIENTRY glTexSubImage2D(GLenum target, GLint level,
1.467 + GLint xoffset, GLint yoffset,
1.468 + GLsizei width, GLsizei height,
1.469 + GLenum format, GLenum type,
1.470 + const GLvoid * pixels);
1.471 + GL_API void GL_APIENTRY glTranslatex(GLfixed x, GLfixed y, GLfixed z);
1.472 + GL_API void GL_APIENTRY glVertexPointer(GLint size, GLenum type,
1.473 + GLsizei stride,
1.474 + const GLvoid * pointer);
1.475 + GL_API void GL_APIENTRY glViewport(GLint x, GLint y, GLsizei width,
1.476 + GLsizei height);
1.477
1.478 /*------------------------------------------------------------------------*
1.479 * Required OES extension functions
1.480 @@ -818,7 +929,8 @@
1.481 /* GL_OES_point_size_array */
1.482 #ifndef GL_OES_point_size_array
1.483 #define GL_OES_point_size_array 1
1.484 -GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer);
1.485 + GL_API void GL_APIENTRY glPointSizePointerOES(GLenum type, GLsizei stride,
1.486 + const GLvoid * pointer);
1.487 #endif
1.488
1.489 /* GL_OES_point_sprite */
1.490 @@ -830,5 +942,4 @@
1.491 }
1.492 #endif
1.493
1.494 -#endif /* __gles_h_ */
1.495 -
1.496 +#endif /* __gles_h_ */