include/SDL_gamecontroller.h
changeset 7125 082c0c53ac16
parent 7061 45df4552bdfe
child 7174 3dfec8235a71
     1.1 --- a/include/SDL_gamecontroller.h	Sat Apr 27 17:23:20 2013 +0200
     1.2 +++ b/include/SDL_gamecontroller.h	Sat Apr 27 17:52:58 2013 +0200
     1.3 @@ -102,7 +102,7 @@
     1.4   *  Buttons can be used as a controller axis and vice versa.
     1.5   *
     1.6   *  This string shows an example of a valid mapping for a controller
     1.7 - * 	"341a3608000000000000504944564944,Aferglow PS3 Controller,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7",
     1.8 + * 	"341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7",
     1.9   *
    1.10   */
    1.11