VisualC/SDLmain/SDLmain_VS2010.vcxproj
changeset 5062 e8916fe9cfc8
parent 5039 fc26fb7e20af
child 5117 16a326715f39
equal deleted inserted replaced
5061:9e9940eae455 5062:e8916fe9cfc8
   100   </PropertyGroup>
   100   </PropertyGroup>
   101   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
   101   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
   102     <PreBuildEvent>
   102     <PreBuildEvent>
   103       <Message>Making sure basic SDL headers are in place...</Message>
   103       <Message>Making sure basic SDL headers are in place...</Message>
   104       <Command>if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
   104       <Command>if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
   105 echo Copying SDL_config_win32.h to SDL_config.h...
   105 echo Copying SDL_config_windows.h to SDL_config.h...
   106 copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
   106 copy "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"
   107 :SDLCONFIGOKAY
   107 :SDLCONFIGOKAY
   108 
   108 
   109 if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
   109 if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
   110 echo Creating stub SDL_revision.h file...
   110 echo Creating stub SDL_revision.h file...
   111 echo #define SDL_REVISION 0 &gt;"$(ProjectDir)\..\..\include\SDL_revision.h"
   111 echo #define SDL_REVISION 0 &gt;"$(ProjectDir)\..\..\include\SDL_revision.h"
   153   </ItemDefinitionGroup>
   153   </ItemDefinitionGroup>
   154   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_NoSTDIO|Win32'">
   154   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_NoSTDIO|Win32'">
   155     <PreBuildEvent>
   155     <PreBuildEvent>
   156       <Message>Making sure basic SDL headers are in place...</Message>
   156       <Message>Making sure basic SDL headers are in place...</Message>
   157       <Command>if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
   157       <Command>if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
   158 echo Copying SDL_config_win32.h to SDL_config.h...
   158 echo Copying SDL_config_windows.h to SDL_config.h...
   159 copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
   159 copy "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"
   160 :SDLCONFIGOKAY
   160 :SDLCONFIGOKAY
   161 
   161 
   162 if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
   162 if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
   163 echo Creating stub SDL_revision.h file...
   163 echo Creating stub SDL_revision.h file...
   164 echo #define SDL_REVISION 0 &gt;"$(ProjectDir)\..\..\include\SDL_revision.h"
   164 echo #define SDL_REVISION 0 &gt;"$(ProjectDir)\..\..\include\SDL_revision.h"
   206   </ItemDefinitionGroup>
   206   </ItemDefinitionGroup>
   207   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
   207   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
   208     <PreBuildEvent>
   208     <PreBuildEvent>
   209       <Message>Making sure basic SDL headers are in place...</Message>
   209       <Message>Making sure basic SDL headers are in place...</Message>
   210       <Command>if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
   210       <Command>if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
   211 echo Copying SDL_config_win32.h to SDL_config.h...
   211 echo Copying SDL_config_windows.h to SDL_config.h...
   212 copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
   212 copy "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"
   213 :SDLCONFIGOKAY
   213 :SDLCONFIGOKAY
   214 
   214 
   215 if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
   215 if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
   216 echo Creating stub SDL_revision.h file...
   216 echo Creating stub SDL_revision.h file...
   217 echo #define SDL_REVISION 0 &gt;"$(ProjectDir)\..\..\include\SDL_revision.h"
   217 echo #define SDL_REVISION 0 &gt;"$(ProjectDir)\..\..\include\SDL_revision.h"
   254     <Lib>
   254     <Lib>
   255       <OutputFile>$(IntDir)SDLmain.lib</OutputFile>
   255       <OutputFile>$(IntDir)SDLmain.lib</OutputFile>
   256     </Lib>
   256     </Lib>
   257   </ItemDefinitionGroup>
   257   </ItemDefinitionGroup>
   258   <ItemGroup>
   258   <ItemGroup>
   259     <ClCompile Include="..\..\Src\Main\Win32\SDL_win32_main.c" />
   259     <ClCompile Include="..\..\src\main\windows\SDL_windows_main.c" />
   260   </ItemGroup>
   260   </ItemGroup>
   261   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
   261   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
   262   <ImportGroup Label="ExtensionTargets">
   262   <ImportGroup Label="ExtensionTargets">
   263   </ImportGroup>
   263   </ImportGroup>
   264 </Project>
   264 </Project>