test/testsprite2.c
changeset 2783 e33ad7ebb7eb
parent 2222 926294b2bb4e
child 2786 6bacfecbf27e
equal deleted inserted replaced
2782:53689036f265 2783:e33ad7ebb7eb
    81 void
    81 void
    82 MoveSprites(SDL_WindowID window, SDL_TextureID sprite)
    82 MoveSprites(SDL_WindowID window, SDL_TextureID sprite)
    83 {
    83 {
    84     int i, n;
    84     int i, n;
    85     int window_w, window_h;
    85     int window_w, window_h;
    86     SDL_Rect area, *position, *velocity;
    86     SDL_Rect *position, *velocity;
    87 
    87 
    88     SDL_SelectRenderer(window);
    88     SDL_SelectRenderer(window);
    89 
    89 
    90     /* Query the sizes */
    90     /* Query the sizes */
    91     SDL_GetWindowSize(window, &window_w, &window_h);
    91     SDL_GetWindowSize(window, &window_w, &window_h);
   289     }
   289     }
   290 
   290 
   291     /* Print out some timing information */
   291     /* Print out some timing information */
   292     now = SDL_GetTicks();
   292     now = SDL_GetTicks();
   293     if (now > then) {
   293     if (now > then) {
   294         printf("%2.2f frames per second\n",
   294 		double fps = ((double) frames * 1000) / (now - then);
   295                ((double) frames * 1000) / (now - then));
   295         printf("%2.2f frames per second\n", fps);
   296     }
   296     }
   297     quit(0);
   297     quit(0);
   298 }
   298 }
   299 
   299 
   300 /* vi: set ts=4 sw=4 expandtab: */
   300 /* vi: set ts=4 sw=4 expandtab: */