include/SDL_config.h.cmake
changeset 11138 c936a84f05ba
parent 11081 eea7f98a37e4
child 11175 cbc6a8a5b701
equal deleted inserted replaced
11137:15f027d062f8 11138:c936a84f05ba
    53 #cmakedefine HAVE_DSOUND_H @HAVE_DSOUND_H@
    53 #cmakedefine HAVE_DSOUND_H @HAVE_DSOUND_H@
    54 #cmakedefine HAVE_DINPUT_H @HAVE_DINPUT_H@
    54 #cmakedefine HAVE_DINPUT_H @HAVE_DINPUT_H@
    55 #cmakedefine HAVE_XAUDIO2_H @HAVE_XAUDIO2_H@
    55 #cmakedefine HAVE_XAUDIO2_H @HAVE_XAUDIO2_H@
    56 #cmakedefine HAVE_XINPUT_H @HAVE_XINPUT_H@
    56 #cmakedefine HAVE_XINPUT_H @HAVE_XINPUT_H@
    57 #cmakedefine HAVE_DXGI_H @HAVE_DXGI_H@
    57 #cmakedefine HAVE_DXGI_H @HAVE_DXGI_H@
       
    58 #cmakedefine HAVE_XINPUT_GAMEPAD_EX @HAVE_XINPUT_GAMEPAD_EX@
       
    59 #cmakedefine HAVE_XINPUT_STATE_EX @HAVE_XINPUT_STATE_EX@
    58 
    60 
    59 /* Comment this if you want to build without any C library requirements */
    61 /* Comment this if you want to build without any C library requirements */
    60 #cmakedefine HAVE_LIBC 1
    62 #cmakedefine HAVE_LIBC 1
    61 #if HAVE_LIBC
    63 #if HAVE_LIBC
    62 
    64