src/video/SDL_yuv_sw_c.h
branchSDL-1.3
changeset 1684 c4aa1a2f48f1
parent 1668 4da1ee79c9af
equal deleted inserted replaced
1683:396a35389351 1684:c4aa1a2f48f1
    22 #include "SDL_config.h"
    22 #include "SDL_config.h"
    23 
    23 
    24 #include "SDL_video.h"
    24 #include "SDL_video.h"
    25 #include "SDL_sysvideo.h"
    25 #include "SDL_sysvideo.h"
    26 
    26 
    27 /* This is the software implementation of the YUV video overlay support */
    27 /* This is the software implementation of the YUV texture support */
    28 
    28 
    29 extern SDL_Overlay *SDL_CreateYUV_SW(_THIS, int width, int height,
    29 typedef struct SDL_SW_YUVTexture SDL_SW_YUVTexture;
    30                                      Uint32 format, SDL_Surface * display);
       
    31 
    30 
    32 extern int SDL_LockYUV_SW(_THIS, SDL_Overlay * overlay);
    31 SDL_SW_YUVTexture *SDL_SW_CreateYUVTexture(SDL_Texture * texture);
       
    32 int SDL_SW_QueryYUVTexturePixels(SDL_SW_YUVTexture * swdata, void **pixels,
       
    33                                  int *pitch);
       
    34 int SDL_SW_UpdateYUVTexture(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect,
       
    35                             const void *pixels, int pitch);
       
    36 int SDL_SW_LockYUVTexture(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect,
       
    37                           int markDirty, void **pixels, int *pitch);
       
    38 void SDL_SW_UnlockYUVTexture(SDL_SW_YUVTexture * swdata);
       
    39 int SDL_SW_CopyYUVToRGB(SDL_SW_YUVTexture * swdata, const SDL_Rect * srcrect,
       
    40                         Uint32 target_format, int w, int h, void *pixels,
       
    41                         int pitch);
       
    42 void SDL_SW_DestroyYUVTexture(SDL_SW_YUVTexture * swdata);
    33 
    43 
    34 extern void SDL_UnlockYUV_SW(_THIS, SDL_Overlay * overlay);
       
    35 
       
    36 extern int SDL_DisplayYUV_SW(_THIS, SDL_Overlay * overlay, SDL_Rect * src,
       
    37                              SDL_Rect * dst);
       
    38 
       
    39 extern void SDL_FreeYUV_SW(_THIS, SDL_Overlay * overlay);
       
    40 /* vi: set ts=4 sw=4 expandtab: */
    44 /* vi: set ts=4 sw=4 expandtab: */