WhatsNew.txt
changeset 9916 9429bc102632
parent 9893 d3ad01d50bf0
child 9921 8865d17947de
equal deleted inserted replaced
9915:77cf2d1b7215 9916:9429bc102632
    32 * Improved support for WAV and BMP files with unusual chunks in them
    32 * Improved support for WAV and BMP files with unusual chunks in them
    33 * Renamed SDL_assert_data to SDL_AssertData and SDL_assert_state to SDL_AssertState
    33 * Renamed SDL_assert_data to SDL_AssertData and SDL_assert_state to SDL_AssertState
    34 * Added a hint SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN to prevent window interaction while cursor is hidden
    34 * Added a hint SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN to prevent window interaction while cursor is hidden
    35 * Added SDL_GetDisplayDPI() to get the DPI information for a display
    35 * Added SDL_GetDisplayDPI() to get the DPI information for a display
    36 * Added SDL_JoystickCurrentPowerLevel() to get the battery level of a joystick
    36 * Added SDL_JoystickCurrentPowerLevel() to get the battery level of a joystick
       
    37 * Added SDL_JoystickFromInstanceID(), as a helper function, to get the SDL_Joystick* that an event is referring to.
       
    38 * Added SDL_GameControllerFromInstanceID(), as a helper function, to get the SDL_GameController* that an event is referring to.
    37 
    39 
    38 Windows:
    40 Windows:
    39 * Added support for Windows Phone 8.1
    41 * Added support for Windows Phone 8.1
    40 * Timer resolution is now 1 ms by default, adjustable with the SDL_HINT_TIMER_RESOLUTION hint
    42 * Timer resolution is now 1 ms by default, adjustable with the SDL_HINT_TIMER_RESOLUTION hint
    41 * SDLmain no longer depends on the C runtime, so you can use the same .lib in both Debug and Release builds
    43 * SDLmain no longer depends on the C runtime, so you can use the same .lib in both Debug and Release builds