src/events/SDL_events_c.h
branchSDL-1.3
changeset 1674 7688a73b25b1
parent 1670 eef792d31de8
child 1720 a1ebb17f9c52
equal deleted inserted replaced
1673:624e1412fbba 1674:7688a73b25b1
    22 #include "SDL_config.h"
    22 #include "SDL_config.h"
    23 
    23 
    24 /* Useful functions and variables from SDL_events.c */
    24 /* Useful functions and variables from SDL_events.c */
    25 #include "SDL_events.h"
    25 #include "SDL_events.h"
    26 #include "SDL_mouse_c.h"
    26 #include "SDL_mouse_c.h"
       
    27 #include "SDL_keyboard_c.h"
    27 
    28 
    28 /* Start and stop the event processing loop */
    29 /* Start and stop the event processing loop */
    29 extern int SDL_StartEventLoop(Uint32 flags);
    30 extern int SDL_StartEventLoop(Uint32 flags);
    30 extern void SDL_StopEventLoop(void);
    31 extern void SDL_StopEventLoop(void);
    31 extern void SDL_QuitInterrupt(void);
    32 extern void SDL_QuitInterrupt(void);
    32 
    33 
    33 extern void SDL_Lock_EventThread(void);
    34 extern void SDL_Lock_EventThread(void);
    34 extern void SDL_Unlock_EventThread(void);
    35 extern void SDL_Unlock_EventThread(void);
    35 extern Uint32 SDL_EventThreadID(void);
    36 extern Uint32 SDL_EventThreadID(void);
    36 
       
    37 extern int SDL_KeyboardInit(void);
       
    38 extern int SDL_SendKeyboard(Uint8 state, SDL_keysym * key);
       
    39 extern void SDL_KeyboardQuit(void);
       
    40 
    37 
    41 extern int SDL_QuitInit(void);
    38 extern int SDL_QuitInit(void);
    42 extern int SDL_SendQuit(void);
    39 extern int SDL_SendQuit(void);
    43 extern void SDL_QuitQuit(void);
    40 extern void SDL_QuitQuit(void);
    44 
    41 
    51 extern SDL_EventFilter SDL_EventOK;
    48 extern SDL_EventFilter SDL_EventOK;
    52 
    49 
    53 /* The array of event processing states */
    50 /* The array of event processing states */
    54 extern Uint8 SDL_ProcessEvents[SDL_NUMEVENTS];
    51 extern Uint8 SDL_ProcessEvents[SDL_NUMEVENTS];
    55 
    52 
    56 /* Used by the event loop to queue pending keyboard repeat events */
       
    57 extern void SDL_CheckKeyRepeat(void);
       
    58 
       
    59 /* Used by the OS keyboard code to detect whether or not to do UNICODE */
       
    60 #ifndef DEFAULT_UNICODE_TRANSLATION
       
    61 #define DEFAULT_UNICODE_TRANSLATION 0   /* Default off because of overhead */
       
    62 #endif
       
    63 extern int SDL_TranslateUNICODE;
       
    64 
       
    65 /* vi: set ts=4 sw=4 expandtab: */
    53 /* vi: set ts=4 sw=4 expandtab: */