test/testerror.c
changeset 0 74212992fb08
child 1151 be9c9c8f6d53
equal deleted inserted replaced
-1:000000000000 0:74212992fb08
       
     1 
       
     2 /* Simple test of the SDL threading code and error handling */
       
     3 
       
     4 #include <stdio.h>
       
     5 #include <stdlib.h>
       
     6 #include <signal.h>
       
     7 
       
     8 #include "SDL.h"
       
     9 #include "SDL_thread.h"
       
    10 
       
    11 static int alive = 0;
       
    12 
       
    13 int ThreadFunc(void *data)
       
    14 {
       
    15 	/* Set the child thread error string */
       
    16 	SDL_SetError("Thread %s (%d) had a problem: %s",
       
    17 			(char *)data, SDL_ThreadID(), "nevermind");
       
    18 	while ( alive ) {
       
    19 		printf("Thread '%s' is alive!\n", (char *)data);
       
    20 		SDL_Delay(1*1000);
       
    21 	}
       
    22 	printf("Child thread error string: %s\n", SDL_GetError());
       
    23 	return(0);
       
    24 }
       
    25 
       
    26 int main(int argc, char *argv[])
       
    27 {
       
    28 	SDL_Thread *thread;
       
    29 
       
    30 	/* Load the SDL library */
       
    31 	if ( SDL_Init(0) < 0 ) {
       
    32 		fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
       
    33 		exit(1);
       
    34 	}
       
    35 	atexit(SDL_Quit);
       
    36 
       
    37 	/* Set the error value for the main thread */
       
    38 	SDL_SetError("No worries");
       
    39 
       
    40 	alive = 1;
       
    41 	thread = SDL_CreateThread(ThreadFunc, "#1");
       
    42 	if ( thread == NULL ) {
       
    43 		fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
       
    44 		exit(1);
       
    45 	}
       
    46 	SDL_Delay(5*1000);
       
    47 	printf("Waiting for thread #1\n");
       
    48 	alive = 0;
       
    49 	SDL_WaitThread(thread, NULL);
       
    50 
       
    51 	printf("Main thread error string: %s\n", SDL_GetError());
       
    52 
       
    53 	return(0);
       
    54 }