equal
deleted
inserted
replaced
34 - Multiple monitor support (currently only main display) |
34 - Multiple monitor support (currently only main display) |
35 - Accelerated blitting support |
35 - Accelerated blitting support |
36 - Fix white OpenGL window on minimize (fixed) (update: broken again on 10.2) |
36 - Fix white OpenGL window on minimize (fixed) (update: broken again on 10.2) |
37 - Find out what events should be sent/ignored if window is minimized |
37 - Find out what events should be sent/ignored if window is minimized |
38 - Find a way to deal with external resolution/depth switch while app is running |
38 - Find a way to deal with external resolution/depth switch while app is running |
39 - Resizeable windows (done) |
|
40 - Check accuracy of QZ_SetGamma() |
39 - Check accuracy of QZ_SetGamma() |
41 Problems: |
40 Problems: |
42 - OGL not working in full screen with software renderer |
41 - OGL not working in full screen with software renderer |
43 - SetColors sets palette correctly but clears framebuffer |
42 - SetColors sets palette correctly but clears framebuffer |
44 - Crash in CG after several mode switches (I think this has been fixed) |
43 - Crash in CG after several mode switches (I think this has been fixed) |