docs.html
changeset 705 6ae8eacccc7c
parent 548 6cd49f896c5a
child 838 f9a5fbcdf868
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704:c4803992e09c 705:6ae8eacccc7c
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    19 <H2>
    19 <H2>
    20 Major changes since SDL 1.0.0:
    20 Major changes since SDL 1.0.0:
    21 </H2>
    21 </H2>
    22 <UL>
    22 <UL>
       
    23 	<LI> 1.2.6: Fixed bugs in the Nano-X video driver
       
    24 	<LI> 1.2.6: Fixed use of SDL with XInitThreads()
       
    25 	<LI> 1.2.6: Added MMX and 3DNow! optimized alpha blitters (thanks Stephane!)
       
    26 	<LI> 1.2.6: Turned dynamic loading of ESD and aRts on by default
       
    27 	<LI> 1.2.6: Fixed fullscreen mouse click bug in Quartz events (thanks Max!)
       
    28 	<LI> 1.2.6: Added an environment variable SDL_VIDEO_WINDOW_POS for MacOS X
       
    29 	<LI> 1.2.6: Added SDL_GL_MULTISAMPLEBUFFERS and SDL_GL_MULTISAMPLESAMPLES for FSAA support (thanks Shawn and Ryan!)
       
    30 	<LI> 1.2.6: Added audio and CD-ROM support for OSF/Tru64 (thanks Hayashi!)
       
    31 	<LI> 1.2.6: Added SDL_LoadObject(), SDL_LoadFunction(), and SDL_UnloadObject()
       
    32 	<LI> 1.2.6: Added new Atari audio drivers (thanks Patrice!)
       
    33 	<LI> 1.2.6: Added more-than-three mouse button support for the Quartz target
       
    34 	<LI> 1.2.6: Fixed compile problem in SDL_stretch.c with gcc 3.3
       
    35 	<LI> 1.2.6: Added initial support for RISC OS (thanks Peter and Alan!)
       
    36 	<LI> 1.2.6: Improved video mode selection under XFree86 (thanks Despair!)
       
    37 	<LI> 1.2.6: Added support for HID sliders wheels and dials on MacOS X
       
    38 	<LI> 1.2.6: Added m68k assembly routines for audio mixing (thanks Patrice!)
       
    39 	<LI> 1.2.6: Updated FreeBSD joystick USBHID support (thanks Matthew!)
       
    40 	<LI> 1.2.6: Fixed video intitialization problem on Qtopia (thanks David!)
       
    41 	<LI> 1.2.6: Fixed refresh rate issue with XFree86 4.3.0 (thanks Stephen!)
       
    42 	<LI> 1.2.6: Fixed lost cursor bug under MacOS X (thanks Darrell!)
       
    43 	<LI> 1.2.6: Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
       
    44 	<LI> 1.2.6: Darrell added support for emulated SDL_DOUBLEBUF on MacOSX
       
    45 	<LI> 1.2.6: Cth converted the MMX audio mixing routines to VC++ syntax
       
    46 	<LI> 1.2.6: David MacCormack fixed a bug in window sizing with Windows menus
       
    47 	<LI> 1.2.6: Enable the glXGetProcAddressARB code on X11 (fixes NVidia issues)
       
    48 	<LI> 1.2.6: Added support for SDL_WM_GrabInput and SDL_WM_IconifyWindow on Qtopia (thanks David!)
       
    49 	<LI> 1.2.6: Almost completely rewritten and improved QNX code (thanks Mike and Julian!)
       
    50 	<LI> 1.2.6: Fixed left/right shift detection on Windows (thanks Mike!)
       
    51 	<LI> 1.2.6: Fixed invalid memory access in DGA video driver (thanks ldb!)
       
    52 	<LI> 1.2.6: Generate an expose event on MacOS X after power save (thanks Darrell!)
       
    53 	<LI> 1.2.6: Updated Atari port for new system headers (thanks Patrice!)
       
    54 	<LI> 1.2.6: Linux joystick cleanups from Alan Swanson
       
    55 	<LI> 1.2.6: *BSD joystick cleanups from Wilbern Cobb
       
    56 	<LI> 1.2.6: Worked around Visual C++ 7 optimizer bug in blit code
    23 	<LI> 1.2.6: Open ALSA devices in non-blocking mode (thanks Aleksey!)
    57 	<LI> 1.2.6: Open ALSA devices in non-blocking mode (thanks Aleksey!)
    24 	<LI> 1.2.6: Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon()
    58 	<LI> 1.2.6: Updated for DirectDB 0.9.15 (thanks Denis!)
       
    59 	<LI> 1.2.6: Fixed building SDL DLL with Watcom C++ (thanks Jean-Pierre)
       
    60 	<LI> 1.2.6: Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
    25 	<LI> 1.2.6: Greatly improved X11 DGA video speed (thanks Cezary!)
    61 	<LI> 1.2.6: Greatly improved X11 DGA video speed (thanks Cezary!)
    26 	<LI> 1.2.6: Added MMX audio mixing code for gcc (thanks Stephane!)
    62 	<LI> 1.2.6: Added MMX audio mixing code for gcc (thanks Stephane!)
    27 	<LI> 1.2.6: Fixed potential dropped events under DirectInput
    63 	<LI> 1.2.6: Fixed potential dropped events under DirectInput
       
    64 	<LI> 1.2.6: Fixed alpha blending bug (thanks Glenn!)
       
    65 	<LI> 1.2.6: Fixed joystick detection on Windows XP (thanks Maciej!)
       
    66 	<LI> 1.2.6: Fixed a crash blitting RLE surfaces to RLE surfaces
       
    67 	<LI> 1.2.6: Fixed mouse warp position bug with offset video modes
       
    68 	<LI> 1.2.6: Fixed windows event handling for ActiveX controls
    28 	<LI> 1.2.6: Added Visual C++ 7 (.NET) projects (thanks James!)
    69 	<LI> 1.2.6: Added Visual C++ 7 (.NET) projects (thanks James!)
    29 	<LI> 1.2.5: Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
    70 	<LI> 1.2.5: Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
    30 	<LI> 1.2.5: Added initial support for Dreamcast (thanks HERO!) 
    71 	<LI> 1.2.5: Added initial support for Dreamcast (thanks HERO!) 
    31 	<LI> 1.2.5: Implemented resizing Cocoa windows (thanks Darrell!) 
    72 	<LI> 1.2.5: Implemented resizing Cocoa windows (thanks Darrell!) 
    32 	<LI> 1.2.5: Updated Quartz video code for MacOS X 10.2 (thanks Darrell!) 
    73 	<LI> 1.2.5: Updated Quartz video code for MacOS X 10.2 (thanks Darrell!)