include/SDL_config.h.cmake
changeset 9647 5ab832f7bc38
parent 9619 b94b6d0bff0f
child 9657 fbc01731d914
equal deleted inserted replaced
9646:9d4917e2d909 9647:5ab832f7bc38
    45 #endif
    45 #endif
    46 
    46 
    47 #cmakedefine HAVE_GCC_ATOMICS @HAVE_GCC_ATOMICS@
    47 #cmakedefine HAVE_GCC_ATOMICS @HAVE_GCC_ATOMICS@
    48 #cmakedefine HAVE_GCC_SYNC_LOCK_TEST_AND_SET @HAVE_GCC_SYNC_LOCK_TEST_AND_SET@
    48 #cmakedefine HAVE_GCC_SYNC_LOCK_TEST_AND_SET @HAVE_GCC_SYNC_LOCK_TEST_AND_SET@
    49 
    49 
       
    50 #cmakedefine HAVE_D3D_H @HAVE_D3D_H@
       
    51 #cmakedefine HAVE_D3D11_H @HAVE_D3D11_H@
       
    52 #cmakedefine HAVE_DDRAW_H @HAVE_DDRAW_H@
       
    53 #cmakedefine HAVE_DSOUND_H @HAVE_DSOUND_H@
       
    54 #cmakedefine HAVE_DINPUT_H @HAVE_DINPUT_H@
       
    55 #cmakedefine HAVE_XAUDIO2_H @HAVE_XAUDIO2_H@
       
    56 #cmakedefine HAVE_XINPUT_H @HAVE_XINPUT_H@
    50 #cmakedefine HAVE_DXGI_H @HAVE_DXGI_H@
    57 #cmakedefine HAVE_DXGI_H @HAVE_DXGI_H@
    51 
    58 
    52 /* Comment this if you want to build without any C library requirements */
    59 /* Comment this if you want to build without any C library requirements */
    53 #cmakedefine HAVE_LIBC 1
    60 #cmakedefine HAVE_LIBC 1
    54 #if HAVE_LIBC
    61 #if HAVE_LIBC