src/video/win32/SDL_win32keyboard.c
changeset 2311 54e21acfec5a
parent 2308 514f7c1651fc
child 2317 f537a293b3da
equal deleted inserted replaced
2310:2f31ce8f1149 2311:54e21acfec5a
    24 #include "SDL_win32video.h"
    24 #include "SDL_win32video.h"
    25 
    25 
    26 #include "../../events/SDL_keyboard_c.h"
    26 #include "../../events/SDL_keyboard_c.h"
    27 #include "../../events/scancodes_win32.h"
    27 #include "../../events/scancodes_win32.h"
    28 
    28 
       
    29 #ifndef MAPVK_VK_TO_VSC
       
    30 #define MAPVK_VK_TO_VSC     0
       
    31 #endif
       
    32 #ifndef MAPVK_VSC_TO_VK
       
    33 #define MAPVK_VSC_TO_VK     1
       
    34 #endif
       
    35 #ifndef MAPVK_VK_TO_CHAR
       
    36 #define MAPVK_VK_TO_CHAR    2
       
    37 #endif
       
    38 
       
    39 /* Alphabetic scancodes for PC keyboards */
       
    40 BYTE alpha_scancodes[26] = {
       
    41     30, 48, 46, 32, 18, 33, 34, 35, 23, 36, 37, 38, 50, 49, 24,
       
    42     25, 16, 19, 31, 20, 22, 47, 17, 45, 21, 44
       
    43 };
       
    44 
    29 void
    45 void
    30 WIN_InitKeyboard(_THIS)
    46 WIN_InitKeyboard(_THIS)
    31 {
    47 {
    32     SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
    48     SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
    33     SDL_Keyboard keyboard;
    49     SDL_Keyboard keyboard;
       
    50     int i;
       
    51 
       
    52     /* Make sure the alpha scancodes are correct.  T isn't usually remapped */
       
    53     if (MapVirtualKey('T', MAPVK_VK_TO_VSC) != alpha_scancodes['T'-'A']) {
       
    54 printf("Fixing alpha scancode map, assuming US QWERTY layout!\nPlease send the following 26 lines of output to the SDL mailing list <sdl@libsdl.org>, including a description of your keyboard hardware.\n");
       
    55         for (i = 0; i < SDL_arraysize(alpha_scancodes); ++i) {
       
    56             alpha_scancodes[i] = MapVirtualKey('A'+i, MAPVK_VK_TO_VSC);
       
    57 printf("%d = %d\n", i, alpha_scancodes[i]);
       
    58         }
       
    59     }
    34 
    60 
    35     data->key_layout = win32_scancode_table;
    61     data->key_layout = win32_scancode_table;
    36 
    62 
    37     SDL_zero(keyboard);
    63     SDL_zero(keyboard);
    38     data->keyboard = SDL_AddKeyboard(&keyboard, -1);
    64     data->keyboard = SDL_AddKeyboard(&keyboard, -1);
    39     WIN_UpdateKeymap(_this);
    65     WIN_UpdateKeymap(data->keyboard);
    40 
    66 
    41     SDL_SetScancodeName(SDL_SCANCODE_APPLICATION, "Menu");
    67     SDL_SetScancodeName(SDL_SCANCODE_APPLICATION, "Menu");
    42     SDL_SetScancodeName(SDL_SCANCODE_LGUI, "Left Windows");
    68     SDL_SetScancodeName(SDL_SCANCODE_LGUI, "Left Windows");
    43     SDL_SetScancodeName(SDL_SCANCODE_RGUI, "Right Windows");
    69     SDL_SetScancodeName(SDL_SCANCODE_RGUI, "Right Windows");
    44 }
    70 }
    45 
    71 
    46 void
    72 void
    47 WIN_UpdateKeymap(_THIS)
    73 WIN_UpdateKeymap(int keyboard)
    48 {
    74 {
    49     SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
       
    50     int i;
    75     int i;
    51     SDL_scancode scancode;
    76     SDL_scancode scancode;
    52     SDLKey keymap[SDL_NUM_SCANCODES];
    77     SDLKey keymap[SDL_NUM_SCANCODES];
    53 
    78 
    54     SDL_GetDefaultKeymap(keymap);
    79     SDL_GetDefaultKeymap(keymap);
    59         scancode = win32_scancode_table[i];
    84         scancode = win32_scancode_table[i];
    60         if (scancode == SDL_SCANCODE_UNKNOWN ||
    85         if (scancode == SDL_SCANCODE_UNKNOWN ||
    61             (keymap[scancode] & SDLK_SCANCODE_MASK)) {
    86             (keymap[scancode] & SDLK_SCANCODE_MASK)) {
    62             continue;
    87             continue;
    63         }
    88         }
    64 #ifndef MAPVK_VK_TO_CHAR
    89 
    65 #define MAPVK_VK_TO_CHAR    2
    90         /* Alphabetic keys are handled specially, since Windows remaps them */
    66 #endif
    91         if (i >= 'A' && i <= 'Z') {
    67         keymap[scancode] = (MapVirtualKey(i, MAPVK_VK_TO_CHAR) & 0x7FFF);
    92             BYTE vsc = alpha_scancodes[i-'A'];
       
    93             keymap[scancode] = MapVirtualKey(vsc, MAPVK_VSC_TO_VK) + 0x20;
       
    94         } else {
       
    95             keymap[scancode] = (MapVirtualKey(i, MAPVK_VK_TO_CHAR) & 0x7FFF);
       
    96         }
    68     }
    97     }
    69     SDL_SetKeymap(data->keyboard, 0, keymap, SDL_NUM_SCANCODES);
    98     SDL_SetKeymap(keyboard, 0, keymap, SDL_NUM_SCANCODES);
    70 }
    99 }
    71 
   100 
    72 void
   101 void
    73 WIN_QuitKeyboard(_THIS)
   102 WIN_QuitKeyboard(_THIS)
    74 {
   103 {