VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj
changeset 10286 3b884985835c
parent 10256 620329de23d4
parent 10222 29d7289e9055
child 10697 0cdc25111b6c
equal deleted inserted replaced
10285:b1f031450499 10286:3b884985835c
   150     <ClInclude Include="..\..\src\video\SDL_rect_c.h" />
   150     <ClInclude Include="..\..\src\video\SDL_rect_c.h" />
   151     <ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
   151     <ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
   152     <ClInclude Include="..\..\src\video\SDL_shape_internals.h" />
   152     <ClInclude Include="..\..\src\video\SDL_shape_internals.h" />
   153     <ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
   153     <ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
   154     <ClInclude Include="..\..\src\video\winrt\SDL_winrtevents_c.h" />
   154     <ClInclude Include="..\..\src\video\winrt\SDL_winrtevents_c.h" />
       
   155     <ClInclude Include="..\..\src\video\winrt\SDL_winrtgamebar_cpp.h" />
   155     <ClInclude Include="..\..\src\video\winrt\SDL_winrtmessagebox.h" />
   156     <ClInclude Include="..\..\src\video\winrt\SDL_winrtmessagebox.h" />
   156     <ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h" />
   157     <ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h" />
   157     <ClInclude Include="..\..\src\video\winrt\SDL_winrtopengles.h" />
   158     <ClInclude Include="..\..\src\video\winrt\SDL_winrtopengles.h" />
   158     <ClInclude Include="..\..\src\video\winrt\SDL_winrtvideo_cpp.h" />
   159     <ClInclude Include="..\..\src\video\winrt\SDL_winrtvideo_cpp.h" />
   159   </ItemGroup>
   160   </ItemGroup>
   306       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
   307       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
   307       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
   308       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
   308       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
   309       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
   309       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
   310       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
   310     </ClCompile>
   311     </ClCompile>
       
   312     <ClCompile Include="..\..\src\video\winrt\SDL_winrtgamebar.cpp">
       
   313       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
       
   314       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
       
   315       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
       
   316       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
       
   317       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
       
   318       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
       
   319     </ClCompile>
   311     <ClCompile Include="..\..\src\video\winrt\SDL_winrtkeyboard.cpp">
   320     <ClCompile Include="..\..\src\video\winrt\SDL_winrtkeyboard.cpp">
   312       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
   321       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
   313       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
   322       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
   314       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
   323       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
   315       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
   324       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>