VisualC-WinRT/WinPhone80_VS2012/SDL-WinPhone80.vcxproj
changeset 10222 29d7289e9055
parent 9213 c9980967d08a
child 10286 3b884985835c
equal deleted inserted replaced
10221:1448f9484494 10222:29d7289e9055
   271     <ClInclude Include="..\..\src\video\SDL_rect_c.h" />
   271     <ClInclude Include="..\..\src\video\SDL_rect_c.h" />
   272     <ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
   272     <ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
   273     <ClInclude Include="..\..\src\video\SDL_shape_internals.h" />
   273     <ClInclude Include="..\..\src\video\SDL_shape_internals.h" />
   274     <ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
   274     <ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
   275     <ClInclude Include="..\..\src\video\winrt\SDL_winrtevents_c.h" />
   275     <ClInclude Include="..\..\src\video\winrt\SDL_winrtevents_c.h" />
       
   276     <ClInclude Include="..\..\src\video\winrt\SDL_winrtgamebar_cpp.h" />
   276     <ClInclude Include="..\..\src\video\winrt\SDL_winrtmessagebox.h" />
   277     <ClInclude Include="..\..\src\video\winrt\SDL_winrtmessagebox.h" />
   277     <ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h" />
   278     <ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h" />
   278     <ClInclude Include="..\..\src\video\winrt\SDL_winrtopengles.h" />
   279     <ClInclude Include="..\..\src\video\winrt\SDL_winrtopengles.h" />
   279     <ClInclude Include="..\..\src\video\winrt\SDL_winrtvideo_cpp.h" />
   280     <ClInclude Include="..\..\src\video\winrt\SDL_winrtvideo_cpp.h" />
   280   </ItemGroup>
   281   </ItemGroup>
   406       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
   407       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
   407       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
   408       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
   408       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
   409       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
   409       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
   410       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
   410     </ClCompile>
   411     </ClCompile>
       
   412     <ClCompile Include="..\..\src\video\winrt\SDL_winrtgamebar.cpp">
       
   413       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
       
   414       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
       
   415       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
       
   416       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
       
   417     </ClCompile>
   411     <ClCompile Include="..\..\src\video\winrt\SDL_winrtkeyboard.cpp">
   418     <ClCompile Include="..\..\src\video\winrt\SDL_winrtkeyboard.cpp">
   412       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
   419       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
   413       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
   420       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
   414       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
   421       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
   415       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
   422       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>